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Re: Show and Tell (new ships/ ships in progress)

Posted: Sun Jul 24, 2011 3:12 pm
by CommonSenseOTB
Griff wrote:
still plugging away at this overcomplicated cobraIII, I had to angle the screen shot to hide all the unfinished bits and brighten it up in photoshop so it wasn't just a muddy grey rectangle with a muddier triangle ship on it :lol:
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Fantastic! :D <wipes drool from mouth> Will need a new computer for that one. :(

Re: Show and Tell (new ships/ ships in progress)

Posted: Sun Jul 24, 2011 7:04 pm
by Gimi
Griff wrote:
still plugging away at this overcomplicated cobraIII, I had to angle the screen shot to hide all the unfinished bits and brighten it up in photoshop so it wasn't just a muddy grey rectangle with a muddier triangle ship on it :lol:
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Waiting in anticipation for the multi-decal scuffed version.

Re: Show and Tell (new ships/ ships in progress)

Posted: Sun Jul 24, 2011 10:18 pm
by Staer9
Griff wrote:
still plugging away at this overcomplicated cobraIII, I had to angle the screen shot to hide all the unfinished bits and brighten it up in photoshop so it wasn't just a muddy grey rectangle with a muddier triangle ship on it :lol:
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Yay, another cobra template to use to remake the many cobra variations, nice work Griff

<bows to the master of modeling and texturing>

Re: Show and Tell (new ships/ ships in progress)

Posted: Tue Jul 26, 2011 4:02 pm
by RyanHoots
Got a little project. It's a small escort fighter, probably not player-buyable. I am in the texturing stage. I think I'm going to call it the Dagger Class Fighter, but name suggestions are welcome.

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Re: Show and Tell (new ships/ ships in progress)

Posted: Wed Jul 27, 2011 7:08 pm
by Griff
Nice bit of work on that ship RyanHoots, it certainly looks very fast! Actually, it looks like something might would swarm out of some sort of 'space hive' like angry space bees and accelerate away at crazy angles like the 'tharglets' can when they're attacking

Re: Show and Tell (new ships/ ships in progress)

Posted: Thu Jul 28, 2011 12:34 am
by RyanHoots
Griff wrote:
Nice bit of work on that ship RyanHoots, it certainly looks very fast! Actually, it looks like something might would swarm out of some sort of 'space hive' like angry space bees and accelerate away at crazy angles like the 'tharglets' can when they're attacking
Thanks, Griff. It's actually the first model I made that I think is worth packing into an OXP.
The specs are classified, as are updates on the progress of the OXP. The announcement, as with any details about the ship except shape and size, will be posted when I am %100 done with the OXP. I may or may not ask for Dragonfire's help.

Re: Show and Tell (new ships/ ships in progress)

Posted: Thu Jul 28, 2011 8:42 am
by Disembodied
RyanHoots wrote:
Got a little project. It's a small escort fighter, probably not player-buyable. I am in the texturing stage. I think I'm going to call it the Dagger Class Fighter, but name suggestions are welcome.
The star-shape might suggest something like "Shuriken" ... or (sticking with small, thrown weapons) you could call it a "Dart", maybe? Or even go for a type of dart, like "Kestros"?

Re: Show and Tell (new ships/ ships in progress)

Posted: Thu Jul 28, 2011 2:39 pm
by RyanHoots
Disembodied wrote:
RyanHoots wrote:
Got a little project. It's a small escort fighter, probably not player-buyable. I am in the texturing stage. I think I'm going to call it the Dagger Class Fighter, but name suggestions are welcome.
The star-shape might suggest something like "Shuriken" ... or (sticking with small, thrown weapons) you could call it a "Dart", maybe? Or even go for a type of dart, like "Kestros"?
I like Kestros. Thanks, Disembodied. :D [/color]

Re: Show and Tell (new ships/ ships in progress)

Posted: Fri Sep 23, 2011 12:47 am
by mandoman
Um, I wasn't sure how to do this, as it's my first try. I have been designing ships for weeks, but this is the first one that really came together the way I wanted. I call it the Sun Bat. I hope I haven't copied someone else' work by accident. All I could think of to do was to take screenshots of the Sun Bat while it was still in Blender. Any suggestions would be most welcome.

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Re: Show and Tell (new ships/ ships in progress)

Posted: Fri Sep 23, 2011 1:19 am
by RyanHoots
mandoman wrote:
Um, I wasn't sure how to do this, as it's my first try. I have been designing ships for weeks, but this is the first one that really came together the way I wanted. I call it the Sun Bat. I hope I haven't copied someone else' work by accident. All I could think of to do was to take screenshots of the Sun Bat while it was still in Blender. Any suggestions would be most welcome.
Looks nice... I like the slim profile. A difficult target when it's flying towards you. It gets 4 stars for model design. :)

Re: Show and Tell (new ships/ ships in progress)

Posted: Fri Sep 23, 2011 1:51 am
by CommonSenseOTB
mandoman, that model has potential. Good job. :)

Re: Show and Tell (new ships/ ships in progress)

Posted: Fri Sep 23, 2011 3:34 am
by mandoman
Thanks for the kind words. It was fun to build, but I'm not sure how it scales out compared to other ships. I wanted it to be a small, very fast fighter. Perhaps even for Gal Cop use, but definitely for bounty hunters, and unfortunately for pirates (they always seem to have the best ships). I wanted it in the size range of an Adder, or Merlin. Probably closer to the Merlin. Oh well, it was fun if nothing else. :)

Re: Show and Tell (new ships/ ships in progress)

Posted: Fri Sep 23, 2011 6:16 am
by Killer Wolf
nice looking ship, although the skin's a bit off-putting as it looks like a big owl staring at me in the top pic :-D
be a nice addition to the Ooniverse, are you going to put a laser at each wing tip to increase its lethality?

Re: Show and Tell (new ships/ ships in progress)

Posted: Fri Sep 23, 2011 1:14 pm
by mandoman
Killer Wolf wrote:
nice looking ship, although the skin's a bit off-putting as it looks like a big owl staring at me in the top pic :-D
be a nice addition to the Ooniverse, are you going to put a laser at each wing tip to increase its lethality?
Do you really think this could make a decent oxp for Oolite? I didn't expect to get that lucky. Funny you should mention an owl, as that was initially what I was going to call it, except in German, which is Uhu. A couple of WWII fighters from Germany were named Uhu. When I finished the ship, I decided that it looked more bat like, than owl. Lasers at the wing tips, definitely. I tried to color the areas, at which lasers would be, red, but it isn't overly evident in those images I posted. I have since then imported the texture png into Gimp, and did a little fine tuning. Hopefully the lasers will be more evident now. The Sun Bat is suppose to be off-putting, so I'm glad to read you say that. It's meant to be a hunter/killer, and not much else. I've been studying the process of making an oxp, and it seems within reach, though I'm going to need to borrow heavily from other oxps. Is that a problem, or should I try from scratch?

Re: Show and Tell (new ships/ ships in progress)

Posted: Fri Sep 23, 2011 3:28 pm
by Mauiby de Fug
mandoman wrote:
Do you really think this could make a decent oxp for Oolite?
Yes indeed! As RyanHoots said above, its slim profile means it'll be hard to shoot at certain angles, so you'll probably have to out-maneuver it to get a clean shot. And they look pretty ominous too - I certainly wouldn't want to meet a whole pack of them. I can imagine them lurking out near the sun in packs, waiting to prey on sunskimmers where there are fewer GalCop ships about, and then returning to a base somewhere.

One question: which end is the front? I look at it and think that the front is the end without the "Sun Bat" label, but it occurs to me that you probably mean it to be the other end? I don't think it actually makes much difference, as it looks pretty good either way!

I personally don't like the "Sun Bat" being included in the texture - 'tis a good name, but in my opinion ships shouldn't need their type scrawled across them; they should be known by reputation. But that's a personal thing, so feel free to pay absolutely no attention to that!

So yes, a very good job!