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Posted: Wed Jan 13, 2010 4:47 pm
by ADCK
DaddyHoggy wrote:PM Griff - he's a superstar for helping shader noobs - plus I think there's some explanations in the shader thread...
I suppose i could just make several "like_ship" entries with a different
but that would take forever and alot of lines of code...
If only
worked...
Posted: Wed Jan 13, 2010 5:27 pm
by Griff
@ADCK
a rushed and somewhat confusing breakdown of the re-painting code used in the griff cobraIII fragment shader
https://bb.oolite.space/viewtopic.php?t= ... &start=320
Posted: Wed Jan 13, 2010 5:54 pm
by ADCK
Ah thanks... but i had just finished "like_ship"ing and diffuse'ing for 8 diff colors of each ship
Guess I'll try your guide tomorrow.
Posted: Wed Jan 13, 2010 6:22 pm
by ADCK
So i finally got my Eagles ready to play, load it up...
and disaster, my ship is invisible... or so I thought:
See that tiny little spec in the distance? It's not in the distance... that's its actual size
I forget to check the scale before exporting it
Easily fixed, but made me laugh.
<UPDATE>
Finally got them in game, just a few more tweaks to go on it and i'll release it.
The Mark IV JUST fits in to a docking bay, its a tight fit though.
Posted: Wed Jan 13, 2010 8:01 pm
by JazHaz
ADCK wrote:
See that tiny little spec in the distance? It's not in the distance... that's its actual size
Easily fixed, but made me laugh.
Unbelievable engines blast from that tiny little ship!
Posted: Sun Jan 17, 2010 6:23 pm
by pagroove
Griff Boa @ Veerge (G2) with FP2. WIP
Posted: Sun Jan 17, 2010 7:22 pm
by Rxke
Sometimes, a single screenshot brings home how far this game has progressed...
Posted: Sun Jan 17, 2010 9:39 pm
by DaddyHoggy
Rxke wrote:Sometimes, a single screenshot brings home how far this game has progressed...
Just got to move on the logo...
(are there any plans to pick a winner for the logo comp, ever, or at least soon?)
Posted: Sun Jan 17, 2010 10:49 pm
by pagroove
I'm in a screenshot mood today. Ustile (G2) Fp2 WIP is a volcano and lava planet.
Posted: Sun Jan 17, 2010 11:42 pm
by JensAyton
DaddyHoggy wrote:(are there any plans to pick a winner for the logo comp, ever, or at least soon?)
Since the
official rules permit entries until we’re ready for the next stable release, one might deduce that it will be some time around then. (In practical terms, a little before we start making release candidate builds.)
Posted: Mon Jan 18, 2010 5:54 am
by pagroove
Well not a screenshot but a video:
View the Famous Planets Promo Video on Youtube
I made a promo video of the WIP Famous Planets 2.0. Worlds of Galaxy 2.0.OXP with custom music!
Enjoy. Also a great showcase of some Griff Objects. Make sure you view it in HQ.
http://www.youtube.com/watch?v=13bq-R0jWnA
Posted: Mon Jan 18, 2010 11:51 pm
by pagroove
ADCK did Orisis shading for me! Here's the classic variant with shaders
Posted: Tue Jan 19, 2010 1:20 am
by ADCK
I'm thinking of redoing the UV map for that and maybe slightly altering the model a bit, as there's a small texture overlap on the bottom of the ship, and a rather largish portion of the png image isn't even used.
Posted: Tue Jan 19, 2010 10:33 am
by Diziet Sma
Beeyoootiful screenshots, pagroove..
Posted: Tue Jan 19, 2010 11:15 am
by bigmike20vt
amazing!!!! dammit am stuck at work, but am itching to play thsi again, its like been a child once more