bug with thargons?

General discussion for players of Oolite.

Moderators: winston, another_commander

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CheeseRedux
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Joined: Fri Oct 02, 2009 6:50 pm

Re: bug with thargons?

Post by CheeseRedux »

Kaks wrote:
another_commander wrote:
Ahruman wrote:
Oh, I misread the code.
You WHAT?
*Faints*
:P
Hmm....

OK, who are you, and What Have You Done with Ahruman? :P
This must be the work of the insidious ModeratorTeam. They've managed to hack into Ahruman's account and are busy spreading all sorts of misleading information. Good thing they slipped up.
"Actually this is a common misconception... I do *not* in fact have a lot of time on my hands at all! I just have a very very very very bad sense of priorities."
--Dean C Engelhardt
bigmike20vt
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Joined: Wed Jan 06, 2010 11:24 pm

Re: bug with thargons?

Post by bigmike20vt »

Cmdr James wrote:
Ahruman wrote:
ADCK wrote:
Alot of things count as kills, I think maybe even asteroids and cargo cannisters. Havn't checked in a while, but my kill count is definitely inflated, far higher than it should be.
This piece of rampant speculation, however, is wrong. :-)
Some missions add kills as a reward, like the first big one (I forget its name).

Constrictor Hunt.

thanks for all the thoughts guys :)
Fiat Coupe, helping motorists break the speed limit since 1993.
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