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Posted: Sun Feb 11, 2007 11:46 pm
by Griff
that's great! man you soon got the hang of this 3d lark

Posted: Sun Feb 11, 2007 11:59 pm
by Dr. Nil
Good job. You've come a long way since... Thursday???

Posted: Mon Feb 12, 2007 8:26 am
by CaptKev
Thanks guys, I was thinking of creating a ECM hardened (100%) missile which was a little bit slower than the standard one, but with a lot of power. You could run away if your ship was fast enough or shoot it down.

Is it possible to show a different colour on the scanner for a missile, so the player would know what he had to deal with?

Posted: Mon Feb 12, 2007 8:39 am
by Sung
Hi Kev,

very good work. I like this!
Is it possible to design a rocket that not look like existing missiles? Maybe you found some collecting main at wing commander, privateer...

Posted: Mon Feb 12, 2007 9:30 am
by CaptKev
Hi Sung, if you've got a picture of a missile you would like to see, I'll have a go at creating it. I'm quite new at this so it might not be very good!

Posted: Mon Feb 12, 2007 12:15 pm
by Sung
a little bit small but...

Privateer
Image
Image
Image


Freespace2
Image
Image
Image

Here are some fast impressions by myself

Image

:wink:

Posted: Mon Feb 12, 2007 12:46 pm
by Captain Hesperus
@Sung - And just in case, all images in your post are used without permission and are intended for idea generation, not direct rips :wink:

Seriously though, CaptKev, good work. One missile I'd be interested in would be a 'fast burn' missile equipped with a WFI, but, as a disadvantage, with a much shorter range than normal. Imagine, that irritating little FdL keeps doing the 'WFI fly-by shoot-up' tactic, so you wait til he gets close and launch a fast-burn Hardhead as he comes in. Seconds later, he's a rapidly expanding cloud of cargo pods and debris :twisted:

Captain Hesperus
"Satisfaction is a free collection of someone else's hard fought-for cargo."

Posted: Mon Feb 12, 2007 12:55 pm
by DaddyHoggy
Cap'n H wrote:
Seconds later, he's a rapidly expanding cloud of cargo pods and debris
with the emphasis on "cargo pods" you'd hope - no doubt :wink:

Don't/won't the bad guys get the missile too - that'd give the Dubious P a bad hair day moment for sure!

Posted: Mon Feb 12, 2007 1:04 pm
by Captain Hesperus
DaddyHoggy wrote:
Don't/won't the bad guys get the missile too - that'd give the Dubious P a bad hair day moment for sure!
Pah! If you carry a few tonnes of Food, you can use it as chaff. I'd rather lose 3.4-8.5Cr than 1000Cr of Escape Pod.

Captain Hesperus
"Is this a 'money or your life' option here, 'cause if it is then you'll need to give me time to answer...."

Posted: Mon Feb 12, 2007 1:14 pm
by DaddyHoggy
Cap'n H wrote:
If you carry a few tonnes of Food, you can use it as chaff.
Can you? Does that work - when I've dumped cargo in the past it has always disappeared - I thought that was to stop you picking it back up once you realised that the pod you dropped was worth more than the "as yet unknown" one you'd just picked up...

May be it doesn't disappear but is just scooped by other ships when I'm not looking :?

Posted: Mon Feb 12, 2007 1:28 pm
by Sung
Captain Hesperus wrote:
@Sung - And just in case, all images in your post are used without permission and are intended for idea generation, not direct rips :wink:
is this a joke :o ?

You can use my impression without any permission (it is the last picture). I wrote it above "Privateer" & "Freespace"

I'm a artist since years ago. Look for example at horusgames.de, search for dellanium, Mechsim, and a lot of other projects and games. :x

cya :P

Posted: Mon Feb 12, 2007 1:48 pm
by Captain Hesperus
Sung wrote:
is this a joke :o ?
Sorry, yes it is. I'm not noted for my sense of humour. Or my ability to buy a round of drinks. Or my ability to open my wallet unless coerced at gunpoint. Or my ability to manually dock without leaving a Python-shaped smear along the docking port walls. And so on.

Captain Hesperus
"Are you trying to say I'm tight? 'Cause if you are, you're a damn good judge of character."

Posted: Mon Feb 12, 2007 2:02 pm
by TGHC
I've not played FEII or Encounters, but I believe that they have a much greater variety of missiles with differing capabilities. The introduction of ECM hardened missiles and Quirium mines in oolite was a major step forward, but there is surely potential for more variety, not only in peformance, but visually as well. As far as appearance is concerned surely anything goes, fins etc are useful in atmospheres, but in the vacuam of space, are obsolete. There is perhaps a case for armour penetration, so copperheaded nosecones and the like may be desirable.

/me rubs hands in anticipation

Posted: Mon Feb 12, 2007 2:16 pm
by Sung
Captain Hesperus wrote:
Sung wrote:
is this a joke :o ?
Sorry, yes it is.
I think so :D

Posted: Mon Feb 12, 2007 2:21 pm
by CaptKev
Thanks Sung, the GTM-4 Hornet looks quite interesting, I'll have a go at creating a missile based on it.

Captain Hesperus if you specify the values for the shipdata, I'll see if I can create something.