Re: (WIP) Sun-Skim Jump Gates
Posted: Fri Jan 26, 2024 4:13 pm
My desperate attempt to get Phkb to produce a fascinating OXP destination close to the sun (one well worth a 250₢ trip) having failed desperately, I remind myself that this is an optional oxp which individual players themselves will decide whether or not to download!
Red Herring Time
Personally speaking, I find much of the equipment fascinating, fun and immersive. Equipment and Stations were my first OXP "loves" in Oolite.
I do choose to avoid those pieces which strike me as cheating (I only use Long Range Scanner for testing). But much of it I find is what I would expect in another thousand years time (Telescope, Fuel Tanks, Useful MFDs, Broadcast Comms, Repair Bots etc.).
Red Herring Time
Why?Wildeblood wrote: ↑Fri Jan 26, 2024 3:37 pmI consider allowing equipment OXPs possibly the biggest mistake in Oolite
Personally speaking, I find much of the equipment fascinating, fun and immersive. Equipment and Stations were my first OXP "loves" in Oolite.
I do choose to avoid those pieces which strike me as cheating (I only use Long Range Scanner for testing). But much of it I find is what I would expect in another thousand years time (Telescope, Fuel Tanks, Useful MFDs, Broadcast Comms, Repair Bots etc.).