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Re: RELEASE: Isis Interstellar

Posted: Thu Jan 04, 2024 4:10 pm
by hiran
phkb wrote: Thu Jan 04, 2024 3:33 am
Oh, and *man* that thing is big!
It is a station inside a station. Cool concept. :-)

Unfortunately this is completely ignored by the docking computer. Or the ILS?

Re: RELEASE: Isis Interstellar

Posted: Sat Jan 06, 2024 4:45 pm
by Killer Wolf
Yeah, as mentioned in my initial post i found the autodock was about to go catastrophically wrong and had to quickly abort - i don't know how it works, i think the lore was that you had to fly to the buoy to make the approach, is it looking for something like that? it should be no real prob to manually dock though, it's a standard size dock and it doesn't rotate :-D

Re: RELEASE: Isis Interstellar

Posted: Sun Jan 07, 2024 7:31 pm
by hiran
Killer Wolf wrote: Sat Jan 06, 2024 4:45 pm
Yeah, as mentioned in my initial post i found the autodock was about to go catastrophically wrong and had to quickly abort - i don't know how it works, i think the lore was that you had to fly to the buoy to make the approach, is it looking for something like that? it should be no real prob to manually dock though, it's a standard size dock and it doesn't rotate :-D
Seems we need to understand the docking computer's algorithm. I have seen it twist and turn many times, always from the pilot's seat that I feel completely dizzy.

Would be nice to see the approach from the station or a third spot in space.

Where is the docking computer code to be found anyway?

Re: RELEASE: Isis Interstellar

Posted: Sun Jan 07, 2024 8:18 pm
by hiran
hiran wrote: Sun Jan 07, 2024 7:31 pm
Where is the docking computer code to be found anyway?
I tried to find some code but actually got lost. Here is what I found:
https://bb.oolite.space/viewtopic.php?f= ... 09#p293209

Re: RELEASE: Isis Interstellar

Posted: Sun Jan 07, 2024 10:36 pm
by hiran
@KW: Is it possible to help the docking computer to simply have an extremely long docking tunnel? Your station just needs a straight line that starts further out than on usual stations. And it has been asked previously:

https://bb.oolite.space/viewtopic.php?f=4&t=21444

by, ummmm, yourself... Is this in any way connected to your Isis project?

Re: RELEASE: Isis Interstellar

Posted: Wed Jun 05, 2024 7:03 am
by Cholmondely
Killer Wolf wrote: Fri Dec 29, 2023 11:35 am
Hopefully this works!
Thy eminence!

Just poking around in the entrails of this OXP.

I notice that the planetinfo.plist features Zaonce (0,129) rather than Cebior (1,195)!

Code: Select all

{
    "0 129" = {
           "script_actions" = (
                "checkForShips: KWii", 					
                {
                     conditions = ("shipsFound_number lessthan 1");
                     do = ( "addSystemShips: KWii 1 1.0" );
                }
          ); 
     }; //added semicolon
}
Does this need updating?

Re: RELEASE: Isis Interstellar

Posted: Wed Jun 05, 2024 7:09 am
by Cholmondely
hiran wrote: Sun Jan 07, 2024 10:36 pm
Is this in any way connected to your Isis project?
KW's station OXP is the HQ of Isis Interstellar which builds all the Isis Interstellar ships & stations (the older OXPs).

Scorpius OXP
Image

Re: RELEASE: Isis Interstellar

Posted: Sat Jun 08, 2024 10:38 am
by Killer Wolf
Cholmondely wrote: Wed Jun 05, 2024 7:03 am
Killer Wolf wrote: Fri Dec 29, 2023 11:35 am
Hopefully this works!
Thy eminence!

Just poking around in the entrails of this OXP.

I notice that the planetinfo.plist features Zaonce (0,129) rather than Cebior (1,195)!

Code: Select all

{
    "0 129" = {
           "script_actions" = (
                "checkForShips: KWii", 					
                {
                     conditions = ("shipsFound_number lessthan 1");
                     do = ( "addSystemShips: KWii 1 1.0" );
                }
          ); 
     }; //added semicolon
}
Does this need updating?
tch! well spotted, i obviously missed that during my testing and was tryng to spawn at a specific place. i should change it, but i'm guessing it's immaterial since the other scripty things in the oxp make it work? or has anyone found glitches?