I have integrated my previous facelift into the rescue stations oxp and added a bunch of tweaks, fixes and enhancements. Download (1.3 wip1) from the first post.
This took me quite a bit longer than I anticipated... I sort of got carried away, tweaked all around and did quite a bit more than I originally intended. But I'm quite happy with the result
. I've tested it quite extensively, but there just might be some inconsistencies and tiny errors left. That's why I'll keep it as a wip for a while.
Special thanks to Dertien for giving me a special sidewinder model to be textured for this oxp.
Full change log (1.2.4 -> 1.3 wip1):
* New model and texture for RSS Arafura (model by Dertien)
* New Sidewinder model, texture and scripting (model by Dertien, texture has bit's from work by Dertien and Griff)
* Hires texture && BGS tunnel texture for RSS station
* Hires texture && BGS tunnel texture for RSS HQ station (Rock texture modified from Griff's)
* References Griff's Wolf 2 and ships from Staer9 shipset and sb-faves shipset.
* New solar probe texture
* Integration for Skilled NPCs oxp
* Fixed rescue_govname errors
* Added backgrounds to all mission screens without models
* Removed work around from pylon equiment removal
* Added station interface (f4)
* Station validator support
* Ship naming retouched, random shipnames integration.
+ Civilian arafuras named with random ship names oxp
+ Rss arafuras & escorts named with wing names
+ Rss defenders named with random ship names
+ Mission ships named with random shipnames oxp when appropriate