Problem with performFlee / Pirate Coves
Moderators: winston, another_commander, Getafix
Re: Problem with performFlee / Pirate Coves
Fixed in r5633. (In an unmodified game, approximately half of the pilots will remember to look where they're going while fleeing)
- Eric Walch
- Slightly Grand Rear Admiral
- Posts: 5536
- Joined: Sat Jun 16, 2007 3:48 pm
- Location: Netherlands
Re: Problem with performFlee / Pirate Coves
I don't know why I did not add thecim wrote:Fixed in r5633. (In an unmodified game, approximately half of the pilots will remember to look where they're going while fleeing)
[self avoidCollision]
to the fleeing behaviour. For the 1.75/1.76 release I added that code to all behaviours that were missing it, but needed that routine in my opinion. I probably ignored it for fleeing ships because I never thought this as being a problem myself. Or I indeed liked the idea of panicking ships flying into stations; I really don't know.I like the new implementation of linking it to the accuracy. Stupid pilots just panicking and experienced pilots looking were they fly to.
UPS-Courier & DeepSpacePirates & others at the box and some older versions