[Release] ADCK's Bulk Haulers
Moderators: winston, another_commander
[Release] ADCK's Bulk Haulers
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ADCK's Bulk Haulers V1.4 Final OXP
Concept and Idea: ADCK,
New textures and models: ADCK
(Super Bulk Hauler inspired by the original BH01 by Aegidian)
(Long Range Cruiser & Lynx Bulk Hauler inspired by their FFE counterparts by Frontier Development)
Super Bulk Hauler reskin: PAGroove
BH01 & its subentities models: Aegidian
Shader files: Griff & From neolites by Simon B
Billboard Suggestions: Griff
(Includes shaders which require Oolite 1.69 or later)
Find this and more OXP's at: http://wiki.alioth.net/index.php/OXP#Table_of_all_OXPs
Description:
Adds Bulk Haulers to the game, including:
*Retextured version of Aegidians Bulk Hauler as seen in the Oolite video on YouTube, which until recently has not been available to the public. 4 of which have nameplates. NEW! Original Texture verion with shaders added.
*6 Versions of the Super Bulk Hauler, a massive Cargo Ship inspired by Aegidians Bulk Hauler, one of which is retextured by PAGroove. NEW! 4 new versions with a billboard attachment, two of which are animated.
*Long Range Cruiser, based on the design of the FFE version.
*2 Versions of Lynx Bulk Carrier, based on the design of the FFE version.
(For a little surprise, try destroying the LBC. this ship has a unique "on-death" script)
Bigships:
Included with this OXP is the excellent Bigships.oxp from Thargoid and Eric Walch. Before using this ship install the Bigships.oxp
Installation:
Before installation, be sure to delete any previous versions of adcks_bulk_haulers.
Extract the adcks_bulk_haulers_v1.4.oxp into your Addons directory of Oolite. Just to be sure startup Oolite with the SHIFT-key pressed until you see the spinning CobraMKIII.
Law Stuffs:
This is a free-for-all resource.
Public Domain
Blah blah blah, really, you can do whatever you like with it.
Enjoy!
~ADCK
ADCK's Bulk Haulers V1.4 Final OXP
Concept and Idea: ADCK,
New textures and models: ADCK
(Super Bulk Hauler inspired by the original BH01 by Aegidian)
(Long Range Cruiser & Lynx Bulk Hauler inspired by their FFE counterparts by Frontier Development)
Super Bulk Hauler reskin: PAGroove
BH01 & its subentities models: Aegidian
Shader files: Griff & From neolites by Simon B
Billboard Suggestions: Griff
(Includes shaders which require Oolite 1.69 or later)
Find this and more OXP's at: http://wiki.alioth.net/index.php/OXP#Table_of_all_OXPs
Description:
Adds Bulk Haulers to the game, including:
*Retextured version of Aegidians Bulk Hauler as seen in the Oolite video on YouTube, which until recently has not been available to the public. 4 of which have nameplates. NEW! Original Texture verion with shaders added.
*6 Versions of the Super Bulk Hauler, a massive Cargo Ship inspired by Aegidians Bulk Hauler, one of which is retextured by PAGroove. NEW! 4 new versions with a billboard attachment, two of which are animated.
*Long Range Cruiser, based on the design of the FFE version.
*2 Versions of Lynx Bulk Carrier, based on the design of the FFE version.
(For a little surprise, try destroying the LBC. this ship has a unique "on-death" script)
Bigships:
Included with this OXP is the excellent Bigships.oxp from Thargoid and Eric Walch. Before using this ship install the Bigships.oxp
Installation:
Before installation, be sure to delete any previous versions of adcks_bulk_haulers.
Extract the adcks_bulk_haulers_v1.4.oxp into your Addons directory of Oolite. Just to be sure startup Oolite with the SHIFT-key pressed until you see the spinning CobraMKIII.
Law Stuffs:
This is a free-for-all resource.
Public Domain
Blah blah blah, really, you can do whatever you like with it.
Enjoy!
~ADCK
Last edited by ADCK on Fri Feb 19, 2010 5:49 am, edited 7 times in total.
- pagroove
- ---- E L I T E ----
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- Location: On a famous planet
Wow thats Really fast! I'il take a look at it tonight. maybe I make a variant
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- JazHaz
- ---- E L I T E ----
- Posts: 2991
- Joined: Tue Sep 22, 2009 11:07 am
- Location: Enfield, Middlesex
- Contact:
Thanks for this. Done a lot of light years this evening, only saw one of these new ships. Very nice though.
Kind of reminds me of a whale, or perhaps a Zeppelin!
Kind of reminds me of a whale, or perhaps a Zeppelin!
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
I plan on one day adding Lynx Bulk Carrier and Long Range Cruiser from Frontier/FFE, (I'd like to do ALL Frontier/FFE ships) but not for a while. If i can figure out a way of exporting the models from, FFE it will help.
- Cmdr James
- Commodore
- Posts: 1357
- Joined: Tue Jun 05, 2007 10:43 pm
- Location: Berlin
Only wanted to extract them for the dimensions, not for a direct port, just wanted them as a base to work on.
<EDIT>
Here's a quick version of the Long range cruiser I made, the texture is only temp, and the dimensions are different than the FFE one by a fair bit... but at least it resembles it.
I was planning on doing the "city" like parts on the top and bottoms with textures, but am now reconsidering doing them as an actual part of the model
<EDIT>
Here's a quick version of the Long range cruiser I made, the texture is only temp, and the dimensions are different than the FFE one by a fair bit... but at least it resembles it.
I was planning on doing the "city" like parts on the top and bottoms with textures, but am now reconsidering doing them as an actual part of the model
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
I docked in the super bulk hauler. Excellent. Trading was good there
What converting the long range cruiser to a corvette class. (Corvette= smaller than a frigate but with a lot of firepower)
EDIT and maybe a military hauler with turrets or a military Orisis?
What converting the long range cruiser to a corvette class. (Corvette= smaller than a frigate but with a lot of firepower)
EDIT and maybe a military hauler with turrets or a military Orisis?
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- JazHaz
- ---- E L I T E ----
- Posts: 2991
- Joined: Tue Sep 22, 2009 11:07 am
- Location: Enfield, Middlesex
- Contact:
Yeah, nicely done.
The model is quite uninspiring though.
I was thinking that perhaps scaling up an existing model eg a behemoth or frigate might be a good idea. Thinking like the differences between a Star Destroyer and a Super Star Destroyer (from the Star Wars universe).
How cool could it be to see a super large ship escorted by the smaller variants in the game?
JazHaz
Thanks to Gimi, I got an eBook in my inbox tonight (31st May 2014 - Release of Elite Reclamation)!Gimi wrote:Maybe you could start a Kickstarter Campaign to found your £4500 pledge.drew wrote:£4,500 though! <Faints>
Cheers,
Drew.
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
I did a retexture. Hopefully ADCK can shade it up. (lights are not lit atm)
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
Screenie?ADCK wrote:Cool, i'll release that with shaders some time later today
Finally got the city parts of the LRC done... I went a little overboard and there are like billboards and towers and stuff, i think i'll have to have a lower poly no-city model included for lower-end systems
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
It's a big ship, there's a texture crying out to have a normal map! I like it though - and that's a superfast release from that initial mention on the bb just a fw days ago - well done!pagroove wrote:
I did a retexture. Hopefully ADCK can shade it up. (lights are not lit atm)
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Not sure if this goes here or to the Bug reports...
I think it is a bug in the OXP, so here goes.
These appears in the log when Bulk haulers are around:
EDIT: Forgot to mention: test release 1.73.4 and WinXP Pro 32 Bit SP3
I think it is a bug in the OXP, so here goes.
These appears in the log when Bulk haulers are around:
Code: Select all
[ship.escortSetup.wtf]: Pending escort count for <StationEntity 0x5a6aa28>{"Super Bulk Hauler" "Super Bulk Hauler" ID: 203 position: (10784.4, -3442.34, 581548) scanClass: CLASS_NEUTRAL status: STATUS_ACTIVE} is 3, expected 0. This is an internal error, please report it.
...and keep it under lightspeed!
Friendliest Meteor Police that side of Riedquat
Far Arm ships
Z-ships
Baakili Far Trader
Tin of SPAM
Friendliest Meteor Police that side of Riedquat
Far Arm ships
Z-ships
Baakili Far Trader
Tin of SPAM