http://www.box.net/shared/2d4s682253
I can't figure out why, but whenever i export the above 4 models from Wings3d to obj, then convert them to dat with Obj2DatTex the dat files contain no info on the UVMap/texture, can anyone help me with this? I'm probably forgetting one simple step as I've managed to get this to work in the past.
Help needed with Wings3d/Obj2DatTex
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- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Hi ADCK
I can't explain what was wrong with your models, but through a short process of converting the meshes from the wings format to obj, then importing that obj into Lightwave, then re-exporting them back as obj's to wings they now seem to work ok with the obj2dattex.py script
the working dats and working obj's are here
http://www.box.net/shared/3png8n8agq
open the dats in a text editor (not windows notepad!) and search replace checkerboard.png with your texture filename (checkerboard.png is a test texturemap i used during the converting processes above)
Beautiful models by the way!
I can't explain what was wrong with your models, but through a short process of converting the meshes from the wings format to obj, then importing that obj into Lightwave, then re-exporting them back as obj's to wings they now seem to work ok with the obj2dattex.py script
the working dats and working obj's are here
http://www.box.net/shared/3png8n8agq
open the dats in a text editor (not windows notepad!) and search replace checkerboard.png with your texture filename (checkerboard.png is a test texturemap i used during the converting processes above)
Beautiful models by the way!