I should probably at least stop reputation from eroding so quickly. I think I'll double that period to 32 jumps (DONE v1.58).oO wrote:From looking at the code in erodeReputation, every about 16 jumps you'll lose some reputation, so that means you'll need to carry out a successful mission in less than 16 jumps to grow your reputation.
You can't grow a good reputation without a big ship. That's because:
- most missions will be unavailable to you due to cargo size
- some of the missions will require almost 16 jumps or more (i've seen some requiring 18)
- some missions will involve illegal goods but you want to keep a clean reputation.
- some planets don't have any cargo mission available at all
Carrier Market
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