The Rock Hermit Locator once indicated a target, so I turned my ship in this direction and I flew, and flew, and flew... It felt a bit like trying to reach the next system without witchspace fuel

Yours, Christian
Moderators: winston, another_commander
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| | Beacon:Rock Hermit Locator
Distance: 325000 meters
|__| Docking Status: freindly
svn up to 2810Kaks wrote:Not really, we've been adding quite a few features this weekend.
Mind you, this functionality could already be achieved with an OXP, one working along the lines of the bounty scanner.
Hint, hint!
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Find 'beacon' in 'D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m' :
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(126): kShip_isBeacon, // is beacon, boolean, read-only
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(127): kShip_beaconCode, // beacon code, string, read-only (should probably be read/write, but the beacon list needs to be maintained.)
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(179): { "beaconCode", kShip_beaconCode, JSPROP_PERMANENT | JSPROP_ENUMERATE | JSPROP_READONLY },
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(189): { "isBeacon", kShip_isBeacon, JSPROP_PERMANENT | JSPROP_ENUMERATE | JSPROP_READONLY },
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(389): case kShip_isBeacon:
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(390): *outValue = BOOLToJSVal([entity isBeacon]);
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(394): case kShip_beaconCode:
D:\MYOOLITE5\TRUNK\SRC\CORE\SCRIPTING\OOJSShip.m(395): result = [entity beaconCode];
Found 'beacon' 13 time(s).
Search complete, found 'beacon' 13 time(s).
I'm not sure about the interna, but is the planet-to-witchpoint distance really fixed? I don't think so. And this would imply that you loose the station beacon as soon as you fly outward (or up- or downward) from the witchpoint, a quite common tactic to avoid the pirates on the main route.Dr Beeb wrote:How about setting a broadcast range for each beacon, the default being that the beacon can broadcast the witch-point : planet range as default. If further away, like the rock-hermit above then maybe not picked up on an advanced space compass (unless compass set to higher gain mode ?). That would be a clue how far that target as.
The station already does that, it puts a rectangle on the compass when you are within station range or at least sufficiently near.Dr Beeb wrote:Some beacons could be set up to broadcast huge ranges (with advanced space compass at normal setting) cant think of a use right now, maybe to find other planets? And some other beacons could be set up to nominally broadcast quite short ranges, like approaches to a runway or something else that you need to search for by getting fairly close to the target?
While slightly premature on my part, is now quite accurate...Not really, we've been adding quite a few features this weekend.
Mind you, this functionality could already be achieved with an OXP, one working along the lines of the bounty scanner.
Hint, hint!![]()