I noticed that none of the Asp models has a max_cargo defined, however the NPC version has a likely_cargo of 1. Is this supposed to be correct, or is it a bug?
How much cargo capacity is the Asp supposed to have? And if it's 0, why does the NPC version carry 1 pod? (The cloaked has none.) Looks suspicious, like a max_cargo for the player version was forgotten.
Asp cargo capacity?
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Yep looks like the likely cargo entry for the npc was a snafu...
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)