Screenshots

General discussion for players of Oolite.

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Lestradae
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Post by Lestradae »

Did know it already, but still very 8) and also :D
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Tivva
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Post by Tivva »

A couple for Screet

A Kirin npc beating me to a fuel station
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A few seconds later
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Goodies to scoop up 8)
See m8, it's not just your Caddy with fuel station problems.... :roll:
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Cmd. Cheyd
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Post by Cmd. Cheyd »

Poor Agricultural #3 (From the WiP System Redux 2.0)
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pagroove
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Post by pagroove »

Excellent work there Cmd Cheyd 8) :D
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Post by Makara »

A quick scene from the annual Hesperus litter picnic & fun day...

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Sendraks
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Post by Sendraks »

Well, do they want the trumbles or not? :?
Screet
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Post by Screet »

Sendraks wrote:
Well, do they want the trumbles or not? :?
Maybe the courier should feed them, then he can dump a copy of that selection for each one who wants them ;)

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Frame
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Post by Frame »

Polaris class in action

2 fighting it out

features

1 capital ship fighting (the pulse weapons power has been pushed up to get a quick result..

2 super laser.

3 pulse weapons (no defense grids yet).

4 normal mapping.

5 more believable Wreckage , partially disintegrating..

click here to view video.. In HD where availeble :P

http://www.youtube.com/watch?v=zGbt_cVErPk

having sorted out the "technology" i'm going to re-texture the ships.

incl. this one that for now only resides in my model editor..

it is the polaris class little brother the Orion Class Dreadnaught ;-)

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Screet
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Post by Screet »

Frame wrote:
Polaris class in action
:shock: Don't think that I want to be caught by them...

...and it just looks :cool:

Screet
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Post by Griff »

wow frame, that looks stunning, very scary, perfect for Halloween! :D
edit: great video too, nice choice of song!
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Post by DaddyHoggy »

Gorgeous ship - love the screenie - very atmospheric.

Video very cool - a proper slug-fest - pity the damage plasma venting can't be scripted - it seems a little out of scale given the size of the ships.

However, the scripted destruction is very cool - perhaps you and Griff could team up and put some of his burning alloy shader effects along the edges of the breaks in the superstructures.
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Lestradae
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Post by Lestradae »

Just saw the youtube video ... and wow :shock:

Where do I start? Cool ships, weird lasers, interesting plasma cannons, very intriguing.

What are they going to be? Military super ships? An unknown alien invasion force? A new sort of super frigate?

Very cool :D

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Killer Wolf
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Post by Killer Wolf »

looks cool, but custom special lasers and "super lasers"?? i'm against this sort of thing, as it's just another branch of uberness.
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Frame
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Post by Frame »

Killer Wolf wrote:
looks cool, but custom special lasers and "super lasers"?? i'm against this sort of thing, as it's just another branch of uberness.
well it only has one kind of laser, the super laser..
and pulse weapons for combating anything that are within a scripted range that is atm 20 km, since the standard plasma cannons range is only 5 km..

its pitch and roll abilities is very poor, I suspect a good player could actually defeat it while dodging the pulse weapons at close range, while dodging the super laser at long range... I Think 2-3 good shots from the super-laser would take out an iron ass Cobra III.

its not a standard ship as you are used to

It is a Capital ship and as such a very large ship... its 3 km long and you can see it from very far away...

But No you can't park your ship at the edge of 20 km and take it out by rolling your military lasers (of which you can have 4), before it aims the super laser at you and takes you out or forces you to actually dodge its fire.

Not überness, but balanced superior fire-power, as you wouldn't and shouldn't in your frigate sized Imperial courier or cobra III be able to take it out, with anything less than a Q bomb.

It is military, high tech, and if your ship is small enough, you can actually dock in it... a Cobra III cannot for example..

And to add to that, it also carries A fighter screen.. of which type I have two candidates, but more on that later
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Post by JensAyton »

Frame wrote:
5 more believable Wreckage , partially disintegrating..

click here to view video.. In HD where availeble :P

http://www.youtube.com/watch?v=zGbt_cVErPk
Ships blowing up is a convenience in games and films, but it doesn’t really make much sense. The primary goal of naval combat is to disable a ship and force the crew to abandon it, not to sink it – let alone evaporate it.

In other words, I’d quite like to see the broken sections drift off as individual derelicts, without the delayed explosions. A bunch of escape pods, lifeboats and auxiliary craft would be nice too, of course. :-)
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