Then it would not be a generation ship, as the generation which did launch would also arrivephonebook wrote:they could be in cold storage like the golgafrinchams tho couldnt they
Screet
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and I am also a Hick hikers guide fan got the books, the tapes and the TV series, I like the main books then the radio series, mostly harmless wasn't that good, as for the new book, no idea, but probably won't getThe B-Ark was programmed to crash-land on a suitably remote planet on one of the outer spiral arms of the galaxy, which happened to be Earth, and the Golgafrinchan rejects gradually mingled with and usurped the native cavemen**, becoming the ancestors of humanity
That would be 'Schism' - see the link in my sig if you want to read about what (might) be going on inside a Generation ship...Screet wrote:What would they do if they reach their target? Land such a massive ship? I think they must have docks with some big passenger ferries aboard...Cmd. Cheyd wrote:I'd imagine that Generation Ships wouldn't have docking slits - They were built at a time when they wouldn't expect to encounter smaller craft once they left orbit. If they had a docking slit while in orbit of Earth (or their planet of origin), that space would have been reclaimed during outbound operations to provide some other functionality. Leaving space dedicated to docking small craft that you never again expect to encounter - Nah, not likely.
In one of the Oolite stories (IIRC from Drew) there's also a dock onboard the ship. They do even get a CM3 aboard, but their leaders do not like that the people learn about that.
Yes, this is true. But ironically the only reason for Oolite "not showing all systems" is ... FFE.Micha wrote:One point I read sometime somewhere is that the Galactic Maps only show the GalCop member systems. Ie, there are far more actual systems around, but they are not GalCop members for whatever reason and hence don't show up on the navigation maps. Reasons could be that they are uninhabitable, non-members, or possibly reserved destinations for GenShips.
That's actually the main thing I liked about FFE was that it did generate a whole galaxy which you could explore - although most of it ended up being empty, of course. But it did show all available stars, not just the colonised/member systems.
andThe Galactic Co-operative is only one - although the largest - of several planetary federations, and maintains trade and diplomatic links with over 2000 planets spread throughout 8 galaxies.
Not that it really matters.. but one point in which the original Elite was very strong in was alluding to more than there was by way of the Novella and Manual, which made the game itself so much richer since you could imagine all of the extras. That tends to be missing from most modern games - partially because modern games can fill most gaps, but also partially because I think the level of detail in building up the background just isn't there.GALACTIC CHART (F5). This chart shows all registered worlds within the galaxy