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[dumpState]: State for <StationEntity 0x14745e00>{"Debris" "Debris" ID: 362 position: (7673.24, -1764.65, 32834.6) scanClass: CLASS_CARGO status: STATUS_IN_FLIGHT}:
[dumpState.entity]: Universal ID: 362
[dumpState.entity]: Scan class: CLASS_CARGO
[dumpState.entity]: Status: STATUS_IN_FLIGHT
[dumpState.entity]: Position: (7673.24, -1764.65, 32834.6)
[dumpState.entity]: Orientation: (-0.122372 - 0.790145i + 0.333627j - 0.499389k)
[dumpState.entity]: Distance travelled: 0
[dumpState.entity]: Energy: 1 of 1
[dumpState.entity]: Mass: 468.75
[dumpState.entity]: Owner: <StationEntity 0x14745e00>{"Debris" "Debris" ID: 362 position: (7673.24, -1764.65, 32834.6) scanClass: CLASS_CARGO status: STATUS_IN_FLIGHT}
[dumpState.entity]: Flags: isShip, isStation, hasMoved, hasRotated, isSunlit, collisionTestFilter
[dumpState.shipEntity]: Name: Debris
[dumpState.shipEntity]: Display Name: Debris
[dumpState.shipEntity]: Roles: <OORoleSet 0x125ecf80>{alloy station-alloy}
[dumpState.shipEntity]: Primary role: alloy
[dumpState.shipEntity]: Script: <OOJSScript 0x127a3c90>{"oolite-default-ship-script" version 1.73.4}
[dumpState.shipEntity]: Subentity count: 0
[dumpState.shipEntity]: Behaviour: BEHAVIOUR_TUMBLE
[dumpState.shipEntity]: Destination: (0, 0, 0)
[dumpState.shipEntity]: Other destination: (0, 0, 0)
[dumpState.shipEntity]: Waypoint count: 0
[dumpState.shipEntity]: Desired speed: 0
[dumpState.shipEntity]: Fuel: 0
[dumpState.shipEntity]: Fuel accumulator: 1
[dumpState.shipEntity]: Missile count: 0
[dumpState.shipEntity.ai]: AI:
[dumpState.ai]: State machine name: dumbAI.plist
[dumpState.ai]: Current state: GLOBAL
[dumpState.ai]: Next think time: 3792.11
[dumpState.ai]: Next think interval: 0.125
[dumpState.shipEntity]: Frustration: 0
[dumpState.shipEntity]: Success factor: 0
[dumpState.shipEntity]: Shots fired: 0
[dumpState.shipEntity]: Time since shot: 100025
[dumpState.shipEntity]: Spawn time: 192.045 (25.4699 seconds ago)
[dumpState.shipEntity]: Hull temperature: 51
[dumpState.shipEntity]: Heat insulation: 1
[dumpState.shipEntity]: Flags: isFrangible, canFragment
[dumpState.stationEntity]: Alert level: green
[dumpState.stationEntity]: Max police: 8
[dumpState.stationEntity]: Max defense ships: 3
[dumpState.stationEntity]: Police launched: 0
[dumpState.stationEntity]: Max scavengers: 3
[dumpState.stationEntity]: Scavengers launched: 0
[dumpState.stationEntity]: Docked shuttles: 0
[dumpState.stationEntity]: Docked traders: 0
[dumpState.stationEntity]: Equivalent tech level: 2147483647
[dumpState.stationEntity]: Equipment price factor: 1
[dumpState.stationEntity]: Flags: none