Oolite 1.73.3 and 1.73.4 reliably crash, bad commodity.plist

For test results, bug reports, announcements of new builds etc.

Moderators: winston, another_commander, Getafix

User avatar
DaddyHoggy
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 8515
Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:

Post by DaddyHoggy »

Kaks wrote:
Update: v2633-5 implement a modification to the way Oolite interprets commodities.plist.

In trunk - and in 1.74+ - no oxp will be able to override commodities units of measure: food will be always weighed in tons, gem-stones in grams, etc... Apart from anything else, this avoids cargo randomly changing mass depending on which station the ship is docked at.

Combined to the previous fix (the one that stops Oolite from crashing), this will enable people to still use 'broken' oxps, and experience no breakage whatsoever.

While the crash fix is already in maintenance, due to the fairly extensive code rewriting needed to implement it, it's unlikely we'll be able to port this last feature change/fix to maintenance.
Due to the word maintenance being used twice in the last sentence I'm somewhat confused as to which version of Oolite this fix is in/is going to be in for 'Joe Public'...
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6683
Joined: Wed Feb 28, 2007 7:54 am

Post by another_commander »

For the moment, the fix is only in trunk, which means that the no overiddable commodity units are scheduled for v1.74. However, the actual crash is fixed in both maintenance and trunk, which means that in the event of a v1.73.5, there will be no crashes because of inconsistencies with the commodity units, even if they can be overriden by OXPs.
pmw57
---- E L I T E ----
---- E L I T E ----
Posts: 389
Joined: Sat Sep 26, 2009 2:14 pm
Location: Christchurch, New Zealand

Post by pmw57 »

another_commander wrote:
For the moment, the fix is only in trunk, which means that the no overiddable commodity units are scheduled for v1.74. However, the actual crash is fixed in both maintenance and trunk, which means that in the event of a v1.73.5, there will be no crashes because of inconsistencies with the commodity units, even if they can be overriden by OXPs.
So to sum up?

1.73.4 - Crash fixed
1.73.5 - Crash fixed & Forced units
A trumble a day keeps the doctor away, and the tax man;
even the Grim Reaper keeps his distance.
-- Paul Wilkins
User avatar
Commander McLane
---- E L I T E ----
---- E L I T E ----
Posts: 9520
Joined: Thu Dec 14, 2006 9:08 am
Location: a Hacker Outpost in a moderately remote area
Contact:

Post by Commander McLane »

No. Just as he wrote:

1.73.5 (if we're going to have it): crash fixed
1.74: everything else
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6683
Joined: Wed Feb 28, 2007 7:54 am

Post by another_commander »

pmw57: No, to be precise:
1.74 (not out yet): Crash fixed and forced units.
1.73.5 (not out yet): Crash fixed.
1.73.4: Bugged.
pmw57
---- E L I T E ----
---- E L I T E ----
Posts: 389
Joined: Sat Sep 26, 2009 2:14 pm
Location: Christchurch, New Zealand

Post by pmw57 »

another_commander wrote:
pmw57: No, to be precise:
1.74 (not out yet): Crash fixed and forced units.
1.73.5 (not out yet): Crash fixed.
1.73.4: Bugged.
Your precision is appreciated. Thanks!
A trumble a day keeps the doctor away, and the tax man;
even the Grim Reaper keeps his distance.
-- Paul Wilkins
User avatar
Kaks
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 3009
Joined: Mon Jan 21, 2008 11:41 pm
Location: The Big Smoke

Post by Kaks »

What another_commander said! :)

Note to self: less is more. :oops:
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
Post Reply