As said co-creator of the Kirin, and some other turreted player ships, I'll toss my .02cr worth in here, and some of you aren't going to like what I have to say. Tough.ClymAngus wrote:The problem as far as an artistic layman such as myself would see it is:
A) Enabling on/off for player turrets so they don't use up all their energy shooting off rounds, like some strange huge plasma space wanking machine.
B) Stopping NPS from firing off all their energy as plasma bolts. Making huge ships easy pickings to your average player.
I kind of feel as an advocate of turrets, that these ideas can be implicated within the bounds of the existing ships datalist. My ship is the bombarder beetle in an ooniverse of machine animals. If you implicate this then I will do all in my power to sernomnavigate it. Such is the superiority of the bio-ship.
Of course I will have a chat about the kirin with it's co-owner and see if we can't come to some agreeable arrangement regarding this questionable endeavor.
There's some idea going around that turrets are some sort of uberweapon, all the while forgetting, or outright ignoring that turrets have some severe limitations. Let me spell them out again:
- Turrets have a miserably slow rate of fire.
- Turrets have a miserably slow projectile speed.
- Because of the above, turrets are miserably inaccurate.
- Because of the above, turrets have a miserably short effective range.
And you lot want to slap more limitations on turrets? What, are you insane?
With greater range, superior accuracy, and a far greater rate of fire, until the devs code up something better which is unlikely, the military laser has been, is, and shall be the only uberweapon available among mounted gun weapons. A ship with with twin fore mil' lasers is a hell of a lot more uber than a ship with a few plasma turrets. It's just too bad that only NPCs can mount twin fore mil' lasers, huh?
For me, my ship is naked unless I put mil' lasers on all four mounts; it doesn't matter how many turrets it has. Those lasers are my primary weapons, not the frakin' turrets. The turrets are only useful to me in a point-defense/assistance role. Period.
I stand with Clym in not supporting this crackpot idea.
Stop the madness,
--- Wyvern