![Wink ;)](./images/smilies/icon_wink.gif)
Using a joystick, or a mouse (full screen, then shift-M) can also be used to rotate at a specific speed, but I personally don't find those alternatives as effective as the 4 cursor keys...
![Smile :)](./images/smilies/icon_smile.gif)
Moderators: winston, another_commander
Elite Plus charged 50Cr to dock.zevans wrote:
Or, the price penalty might not be in the goods, but could be an outright docking fee.
I already had this thought with Lave Academy, but stepped back a level. So the entry port going from the big octagonal hole of LA to the rectangular and spinning one of a Coriolis is not from Harmless to Mostly Harmless, but from Trainee to Harmless.zevans wrote:If the min tech level was conveniently one lower than Lave and other Jameson milkrun systems, then the first time you go somewhere a bit more interesting, you get to the station and you find "what? It's spinning? And the entry port is rectangular? and it's another thing to learn at "mostly harmless."
Well said that ..errr.. man!Thargoid wrote:I already had this thought with Lave Academy, but stepped back a level. So the entry port going from the big octagonal hole of LA to the rectangular and spinning one of a Coriolis is not from Harmless to Mostly Harmless, but from Trainee to Harmless.
Chrisfs wrote:My pompous, alternately serious and silly rant.
Having said that, I remember when first playing Elite in the '80s, that docking was the most frustrating thing, because, while trading and fighting though tough (especially fighting) seemed an integral part of the game, docking didn't seem so and yet it was necessary to dock in order to save the game. I had numerous frustrating incidents where I was just making a bit of headway, or defeated a pirate only to have it lost by failing to dock. Perhaps this says more about my coordination or the state of our University's computers (back in the '80s when the '286 was the new fast pc). Twenty years later, I seem to be doing much better at docking in OOlite than I ever did in Elite.
(and despite those memories, betrayed my manhood with girlish squeals of delight when I discovered OOlite's existence a few weeks ago., because it's that kind of game).
Given those memories, I think Fuel stations (which don't rotate but charge more than the main base), Lave Academy OXP and a Save Anywhere feature (if it exists), go a long way to making OOlite more accessible to beginners. without compromising it for more experience or skilled players.
Having recently installed Commies OXP, I noticed that Astromine penalty colonies do not rotate and so docking is easier. Depending on how you look at it, this is either a breakthrough that proves the superiority of Communist technology or is proof of a Commie plot to erode the skills of commanders everywhere.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Yep.a Commie plot to erode the skills of commanders everywhere.
No, it doesn't.DaddyHoggy wrote:There is a Save Anywhere OXP ... I don't know if it still works with the latest implementations of the code.