Route Planning Problem

General discussion for players of Oolite.

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Cody
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Post by Cody »

Diziet Sma wrote:
if you havent already got the new r2612 ínstaller I made.. DONT USE IT!!
I have just installed r2612. However, I manually uninstalled and deleted the previous build (as I always do for all programs...I don't trust uninstallers or the add/remove function, for that matter), and all seems well.

Should be fine.


Regards
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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Kaks
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Post by Kaks »

El Viejo wrote:
I've awarded myself five team points and a gold star for imagining and using a non-existant function, that when implemented, turns out to be very useful
By all means! Actually, make it 6!
It wasn't too difficult to implement, if a bit fiddly to get 'right'. The biggest problem with it, is that nobody saw the possibilities before! ;)
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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Cody
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Post by Cody »

A coda.

Kaks, it’s even better than the illusory original. The toggle through all matching systems, even from just one letter, is very useful.
All you need to remember is the first letter of a planned destination, and there are the possibles.

If you wish to “disappear” the marker, just hit backspace in the “Find planet:”.


Great work.


Regards
I would advise stilts for the quagmires, and camels for the snowy hills
And any survivors, their debts I will certainly pay. There's always a way!
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