HUD designs/displays

General discussion for players of Oolite.

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Killer Wolf
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HUD designs/displays

Post by Killer Wolf »

Is it possible to remove the HUD when docked? I always thought it odd, and a litle pointless, that you have the full HUD on show when docked as the scanner etc serve no purpose. i was wondering if it was possible for the HUD to be removed, and replaced w/, say, a "trading/uplink computer" image. This is partially resurrected due to scribbling a few HUD designs that work in-flight (more open space on the screen) but would obscure some of the text details on docked screens.
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Rustybolts
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Post by Rustybolts »

I agree i also would like Hud removed when flicking between external views.
STE.+ Firefly/Dragonfly + BlackJacksbullion v.1.23 link below.
http://www.mediafire.com/?sharekey=ca16 ... f6e8ebb871
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Killer Wolf
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Post by Killer Wolf »

there's a pattern here.
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DaddyHoggy
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Post by DaddyHoggy »

Rustybolts wrote:
I agree i also would like Hud removed when flicking between external views.
Don't you just Pause the game and press 'o' for 'off' and 'n' when you want it back oN? :?
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Apparently I was having a DaddyHoggy moment.
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Killer Wolf
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Post by Killer Wolf »

yeah DH, that's get rid of it totally but i'd like a "docked" image just to differentiate.

oh well, back to the drawing board.
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Diziet Sma
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Post by Diziet Sma »

I like your idea KW.. it always seemed a little weird to me that the HUD was visible whilst docked.. maybe you ought to raise this over at 'suggestions'...
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied
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Rustybolts
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Post by Rustybolts »

DaddyHoggy wrote:
Rustybolts wrote:
I agree i also would like Hud removed when flicking between external views.
Don't you just Pause the game and press 'o' for 'off' and 'n' when you want it back oN? :?
You can do but my point is do you need hud on when flicking between external views (surely external views is mainly eyecandy and doesn't require the hud), does it have to be "long winded" or "less user friendly" if you prefere, why not automate it?
STE.+ Firefly/Dragonfly + BlackJacksbullion v.1.23 link below.
http://www.mediafire.com/?sharekey=ca16 ... f6e8ebb871
Image
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Kaks
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Post by Kaks »

Personally, I do like to keep an eye on the radar, even when using external views...

There's a few things we're trying to sort out atm - so don't expect anything too soon - but maybe we could have 2 types of otherwise identical external views: v (with HUD) and shift-v (without). How does that sound?
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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Rustybolts
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Post by Rustybolts »

I appreciate the difference of opinion above suggestion sounds very cool. :D Shame there is no way for me to write an oxp to do it for myself.
STE.+ Firefly/Dragonfly + BlackJacksbullion v.1.23 link below.
http://www.mediafire.com/?sharekey=ca16 ... f6e8ebb871
Image
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