i feel very guilty
Moderators: winston, another_commander
i feel very guilty
but may have been punished
while playing arround with a save game, i gave myself a cloaking device! very shocking i know- but its not my main save game- just at testing one
well i added the relevant lines to the save game, loaded up oolite, checked the equipment list, there it was- launched, turned it on,- all well and good
then started shooting some stuff trying to dock
BUT, the Galcops could still see me, they ate me alive!!!
anyone know anything about these matters?
while playing arround with a save game, i gave myself a cloaking device! very shocking i know- but its not my main save game- just at testing one
well i added the relevant lines to the save game, loaded up oolite, checked the equipment list, there it was- launched, turned it on,- all well and good
then started shooting some stuff trying to dock
BUT, the Galcops could still see me, they ate me alive!!!
anyone know anything about these matters?
- Commander McLane
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Well, two possibilities:
(1) You didn't hack your save-file correctly.
or
(2) You managed to un-cloak before the cops killed you. This would be possible in two ways:
(a) You pressed the cloaking key again.
or
(b) Your energy got too low to maintain the cloak (the cloaking device uses energy, and your lasers use energy; so keep an eye on your energy bars when firing whilst cloaked).
(1) You didn't hack your save-file correctly.
or
(2) You managed to un-cloak before the cops killed you. This would be possible in two ways:
(a) You pressed the cloaking key again.
or
(b) Your energy got too low to maintain the cloak (the cloaking device uses energy, and your lasers use energy; so keep an eye on your energy bars when firing whilst cloaked).
oh i expect i didnt hack the save file correctly
i merely put in EQ_CLOAKING_DEVICE .... etc.... true
but as i say, it showed on the list, and in space allowed me to turn it on, and a message came up telling me it was on when i swithched it on!
tho i notice in the save file, that there are mission keys as well, and they only appear once you are ready for them- maybe this has something to do with it
i merely put in EQ_CLOAKING_DEVICE .... etc.... true
but as i say, it showed on the list, and in space allowed me to turn it on, and a message came up telling me it was on when i swithched it on!
tho i notice in the save file, that there are mission keys as well, and they only appear once you are ready for them- maybe this has something to do with it
- wackyman465
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- wackyman465
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- Commander McLane
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The trick is to turn it on when missiles have a go for ya..phonebook wrote:WOW i just retried it, WOW WOW WOW
the energy goes down FAST!!!!!
the way people were talking here, it was as if you could just keep the thing turned on and zap like crazy!
well you cant
for optimum performance you would also need the Naval Energy Unit
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- Eric Walch
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That is because you use a normal ship. Some oxp's contain uberships that have such a high recharge rate that you really can leave it on. But in my opinion it takes the challenge away using such ships.phonebook wrote:WOW i just retried it, WOW WOW WOW
the energy goes down FAST!!!!!
the way people were talking here, it was as if you could just keep the thing turned on and zap like crazy!
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- LittleBear
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Kills you make cloaked not counting is deliberate. You also don't get a fugitive tag if you shoot police ships cloaked. The cloak prevents detection of the kill as to GalCop can't see you making it, so the kill isn't logged to you either for your legal staus or your elite rating.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
- Commander McLane
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