Vector Map
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- DaddyHoggy
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I like "Lost worlds" it implies that at some point at least one of them was within 7ly but something has gone wrong (Star Trek like Supernova? - perhaps there was another system that has since been destroyed?)
In gal chart 3 and already mentioned by me on the Navy Sectors thread - I name the systems around system #36 - "The Sidewinder"
In gal chart 3 and already mentioned by me on the Navy Sectors thread - I name the systems around system #36 - "The Sidewinder"
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
I can see why, although personally I'm not so keen on just "The Sidewinder".
It needs a little more, "The Sidewinder <something>", maybe Cluster or Sphere or Expanse or a similar collective group name.
It needs a little more, "The Sidewinder <something>", maybe Cluster or Sphere or Expanse or a similar collective group name.
My OXPs via Boxspace or from my Wiki pages .
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- DaddyHoggy
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I can see your point - The Sidewinder Cluster has a nice ring to it...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- ClymAngus
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One corp poor industrial, one mainly industrial feudal. Not a great combination.Diziet Sma wrote:Now that Gal3 is up and in progress....
For those two lonesome planets #133, Ditere and #206, Atlaar, (top left, under the 'OO' in OOLITE) I'd like to propose the name, 'The Wanderers' or, alternatively, 'The Lost Worlds'.
- pagroove
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The Lost souls?ClymAngus wrote:One corp poor industrial, one mainly industrial feudal. Not a great combination.Diziet Sma wrote:Now that Gal3 is up and in progress....
For those two lonesome planets #133, Ditere and #206, Atlaar, (top left, under the 'OO' in OOLITE) I'd like to propose the name, 'The Wanderers' or, alternatively, 'The Lost Worlds'.
Average lost twin stars?
Twins of none?
Brothers of unhappiness?
The failed marriage?
Outsider worlds
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Famous Planets v 2.7. (for Povray)
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- ClymAngus
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Well that will depend on what kind of worlds they are and if that route is indeed the backbone of the map. Whilst I applaud peoples enthusiasm, it may take a week to correctly apply all the world information. So keep some creative juice in reserve.Nemoricus wrote:I'd like to advance the Spine as the name for the worlds along the path from 26 to 139.
- Captain Hesperus
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What about 'The Solitary Sisters'? Often shorted to just 'The Sisters'.pagroove wrote:The Lost souls?ClymAngus wrote:One corp poor industrial, one mainly industrial feudal. Not a great combination.Diziet Sma wrote:Now that Gal3 is up and in progress....
For those two lonesome planets #133, Ditere and #206, Atlaar, (top left, under the 'OO' in OOLITE) I'd like to propose the name, 'The Wanderers' or, alternatively, 'The Lost Worlds'.
Average lost twin stars?
Twins of none?
Brothers of unhappiness?
The failed marriage?
Outsider worlds
Captain Hesperus
The truth, revealed!!
- ClymAngus
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Food for thought. With the thargon wars wouldn't these 2 worlds be extremely vulnerable to assault?
Any force witching into defend them would have to cycle through 8 worlds to get back to base again.
Maybe "the lost cause" would be all the more accurate.
"Sisters of futility."
as a always all options will be mulled over.
Any force witching into defend them would have to cycle through 8 worlds to get back to base again.
Maybe "the lost cause" would be all the more accurate.
"Sisters of futility."
as a always all options will be mulled over.
Last edited by ClymAngus on Sat May 30, 2009 4:11 pm, edited 1 time in total.
- Disembodied
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- ClymAngus
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Did you ever accidentally take a trip to ireland and once there kiss a rock? EG Blarney stone (it's a compliment)Disembodied wrote:"The Prodigal Suns"?
If it's not used here we have plenty of other cut off systems coming up!
This would be a good point to bring up an issue for discussion. Routes.
The routes for map 1 were set down by Mr P who put together the oxp for them. The maps followed.
Map 2 took the lead (mainly because I didn't know any better at the time) and routes were defined based on what was logical.
so given that someone might want to Oxp it in the future, is it better for us not to make routes? I know for experience nothing kills an oxp project like the inability for you to stamp your name on it. If the route is already defined, any potential makers might be put off.
What do you think?
Last edited by ClymAngus on Sat May 30, 2009 7:51 pm, edited 1 time in total.
- pagroove
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ClymAngus wrote:Did you ever accidentally take a trip to ireland and once there kiss a rock?Disembodied wrote:"The Prodigal Suns"?
If it's not used here we have plenty of other cut off systems coming up!
This would be a good point to bring up an issue for discussion. Routes.
The routes for map 1 were set down by Mr P who put together the oxp for them. The maps followed.
Map 2 took the lead (mainly because I didn't know any better at the time) and routes were defined based on what was logical.
so given that someone might want to Oxp it in the future, is it better for us not to make routes? I know for experience nothing kills an oxp project like the inability for you to stamp your name on it. If the route is already defined, any potential makers might be put off.
What do you think?
For me it doesn't matter. I also want to follow routes that other propose
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Diziet Sma
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I think it could work both ways.. we've already seen that the picking of routes and selection of regional names is actually inspiring oxps. The fact that the maps are not being totally filled in with details is also good. The areas with no names or routes marked allows people to make their own mark in the Ooniverse if they wish. The feeling I had with the first two maps is that you've been able to strike a good balance in this respect. I find myself eyeing those 'empty' areas and thinking "I wonder what's going on over there... what do the locals call that region?"
Most games have some sort of paddling-pool-and-water-wings beginning to ease you in: Oolite takes the rather more Darwinian approach of heaving you straight into the ocean, often with a brick or two in your pockets for luck. ~ Disembodied