Calling all Graphic Designers!
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- DaddyHoggy
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My God that's beautiful!!!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- DaddyHoggy
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I'm so not in the same league as Deepspace, Griff or Simon B, but I'm getting better (well I think so anyway!).
He's the Mamba from Team No.21 Hatchling Racing, sponsored by Oobay.
He's the Mamba from Team No.21 Hatchling Racing, sponsored by Oobay.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- DaddyHoggy
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Realised that although the HAL inspired engine looked good - it wouldn't match the exhaust colour (and I can't do those whizzy effects that Simon B and Deepspace pulls off) so I've changed it to a bluer tone.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- DaddyHoggy
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I think I'm getting better...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- DaddyHoggy
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Hmmm, it's been a while - what's the quickest way I can get either of the above textures onto the corresponding ship so I can get it in the game to see what it looks like.
I can't even remember the last time I played the game (properly - i.e. with some trading in mind and not just flying around looking at the pretty things in the newest oxp I've installed....)
I can't even remember the last time I played the game (properly - i.e. with some trading in mind and not just flying around looking at the pretty things in the newest oxp I've installed....)
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- Griff
- Oolite 2 Art Director
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Lovely work D_H!
Is that a sidewinder?, i haven't been following the technical bits of this thread that closely, i've just been popping in to oggle the graphics!, but I think a simple oxp that uses 'materials' to swap 1 texture for another might do the trick, if the original ship isn't a sidewinder, ammend the like_ship and the model= lines in the code below.
make an oxp folder and save something like this as a shipdata.plist in its Config Sub-folder
ammend the line above diffuse_map = "DH's_new_Texture"; so that DH's_new_Texture is the name of your actual texture file, next make a Textures subfolder and pop your replacement texture png in it.
then save the following spawn script (originally by Ahruman) as script.js into the Config folder of the oxp
hopefully that should do it, the ships should be outside when you launch.
Is that a sidewinder?, i haven't been following the technical bits of this thread that closely, i've just been popping in to oggle the graphics!, but I think a simple oxp that uses 'materials' to swap 1 texture for another might do the trick, if the original ship isn't a sidewinder, ammend the like_ship and the model= lines in the code below.
make an oxp folder and save something like this as a shipdata.plist in its Config Sub-folder
Code: Select all
{
"D_H_Racing_Ship" =
{
like_ship = "sidewinder"; // if the original ship isn't a sidewinder ammend this line
ai_type = "dumbAI.plist"; // so they don't fly away!
roles = "racer";
model = "sidewinder_redux.dat"; // if the original ship isn't a sidewinder ammend this line
name = "DH racer";
materials =
{
"sidewinder_redux.png" =
{
diffuse_map = "DH's_new_Texture"; //change this to the name of your new texture
};
};
};
}
then save the following spawn script (originally by Ahruman) as script.js into the Config folder of the oxp
Code: Select all
// Configuration -- customize here
this.role = "racer";
this.count = 3;
// Standard attributes
this.name = "Spawn-" + this.role;
this.author = "Jens Ayton";
this.copyright = "This script is hereby placed in the public domain.";
this.version = "1.0.1";
this.description = "Script to make 3 ships of a given role appear outside the station at every player launch"
this.shipWillLaunchFromStation = function()
{
system.legacy_addSystemShips(this.role, this.count, 1.0);
log("testscript.spawn", "Generated " + this.count + " " + this.role + " for testing purposes.");
}
- DaddyHoggy
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Thanks Griff (for the compliment) and yes it's the original sidewinder.
Will knock myself up a testing oxp later (after Taekwon-Do, after a kiddies b'day party I'm taking the kids to, after Sunday dinner, etc (isn't RL(tm) time-consuming!?)) and have a little play.
Will knock myself up a testing oxp later (after Taekwon-Do, after a kiddies b'day party I'm taking the kids to, after Sunday dinner, etc (isn't RL(tm) time-consuming!?)) and have a little play.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Or grab a copy of Second Wave and use the guts of that. It's how that works (texture swapping), although you'll still need a populator script like the one above. But it may give you a template as to what and how things are done.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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- Eric Walch
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You already got an answer on your question, but the fastest and easiest way to see the textures in game is to create a Textures folder in your AddOns folder and drop the file in this. Give it the name of the original texture and Oolite will use this one instead. Works great with me.DaddyHoggy wrote:Hmmm, it's been a while - what's the quickest way I can get either of the above textures onto the corresponding ship so I can get it in the game to see what it looks like.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
- Captain Hesperus
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And we're down to the last
5
Teams!!!
Time is rapidly running out for the new season of the Transgalactic Racing League Cup
(Sponsored by Geteve Insolvency Technician Services: 'If you got debts, then you need G.I.T.S!!')
so sign up to skin these last few teams before they are all claimed!!
"I swear, Bob, the excitement is so intense, I think I can see a group of Lobstoids litterally boiling themselves with anticipation!"
"You're not wrong, Jon. I tell ya, I'm so excited my scales are getting itchy!!"
"Stay on this Tri-vid channel, race fans, 'cos after a break for our sponsors, Oioid Sophid, our roving Report-insect will be getting an exclusive interview with Team Vurt's new pilot, Chad Evrit. Stick with us, we'll be back after this short commercial."
Captain Hesperus
5
Teams!!!
Time is rapidly running out for the new season of the Transgalactic Racing League Cup
(Sponsored by Geteve Insolvency Technician Services: 'If you got debts, then you need G.I.T.S!!')
so sign up to skin these last few teams before they are all claimed!!
"I swear, Bob, the excitement is so intense, I think I can see a group of Lobstoids litterally boiling themselves with anticipation!"
"You're not wrong, Jon. I tell ya, I'm so excited my scales are getting itchy!!"
"Stay on this Tri-vid channel, race fans, 'cos after a break for our sponsors, Oioid Sophid, our roving Report-insect will be getting an exclusive interview with Team Vurt's new pilot, Chad Evrit. Stick with us, we'll be back after this short commercial."
Captain Hesperus
The truth, revealed!!
- DaddyHoggy
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Like the pattern on the top of the ship so much I kept it "virginal" - much to the annoyance of the team sponsors who now have to hope the ship is always holo-vided from underneath....
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- DaddyHoggy
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Having discovered a page on wikipedia describing the colour "Thistle" - I here by claim Ayr Thistle as my next team.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- pagroove
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Great texture DH!
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709