Crashed to Desktop

For test results, bug reports, announcements of new builds etc.

Moderators: winston, another_commander, Getafix

Post Reply
User avatar
Cmd. Cheyd
---- E L I T E ----
---- E L I T E ----
Posts: 934
Joined: Tue Dec 16, 2008 2:52 pm
Location: Deep Horizon Industries Manufacturing & Research Site somewhere in G8...

Crashed to Desktop

Post by Cmd. Cheyd »

Version: 1.72.2
OS: Windows Vista x64
Install Directory: D:\Program Files (x86)\Oolite (This is NOT %Program Files%, system root is on C: )

Latest.Log:
[gnustep]: 2009-04-03 23:29:03.444 oolite[5204] File NSBundle.m: 1233. In [NSBundle -initWithPath:] NSBundle -initWithPath: requires absolute path names, given 'oolite.app'

[log.header]: Opening log for Oolite version 1.72.2 (x86-32 test release) under Windows at 2009-04-03 23:29:03 -0500.
2 processors detected.
Note that the contents of the log file can be adjusted by editing logcontrol.plist.

[joystickHandler.init]: Number of joysticks detected: 1
[display.mode.list.native]: Windows native resolution detected: 1280 x 1024
[rendering.opengl.version]: OpenGL renderer version: 2.1.2 ("2.1.2")
Vendor: NVIDIA Corporation
Renderer: GeForce 8800 GTS/PCI/SSE2
[rendering.opengl.extensions]: OpenGL extensions (154):
GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_instanced GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_framebuffer_object GL_ARB_geometry_shader4 GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_transpose_matrix GL_ARB_vertex_array_object GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_bindable_uniform GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_timer_query GL_EXT_vertex_array GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_buffer_float GL_NV_conditional_render GL_NV_depth_clamp GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control
[searchPaths.dumpAll]: ---> OXP search paths:
(oolite.app/Resources, AddOns, AddOns/AAACrooks.oxp, "AddOns/aegidian-special.oxp", "AddOns/Amen Bricks Megaships.oxp", "AddOns/AMS 1.00.oxp", AddOns/Anarchies2.1.oxp, "AddOns/Aquatics 1.04.oxp", AddOns/Assassins.oxp, "AddOns/AsteroidStorm 3.52.oxp", AddOns/att1.oxp, "AddOns/behemoth 2.5.oxp", "AddOns/BehemothSpacewar 1.2.1.oxp", AddOns/black_baron.oxp, AddOns/BountyScanner.oxp, AddOns/buoyRepair1.02.1.oxp, AddOns/caduceus.oxp, "AddOns/Captured Thargons 1.00.oxp", AddOns/Cargo_wrecks_teaser.oxp, AddOns/cobra35.oxp, AddOns/cobra3njx.oxp, AddOns/cobraclipperPC.oxp, AddOns/Commies.oxp, "AddOns/DeepSpacePirates 1.0.oxp", AddOns/deposed1.3.3.oxp, "AddOns/Dictators v1.3.oxp", AddOns/Diso.oxp, "AddOns/Dredgers 2.2oxp.oxp", AddOns/eagle2.oxp, "AddOns/Energy Equipment 1.04.oxp", AddOns/Famous_Planets_v1.1.oxp, AddOns/Famous_Planets_v2.0.oxp, "AddOns/Freaky Thargoids 3.oxp", "AddOns/FTZ v0.13.oxp", "AddOns/Fuel Station 1.11.oxp", "AddOns/Fuel Tank v2.2.oxp", AddOns/FuelCollectorV0.06.oxp, AddOns/Galactic_Navy.oxp, AddOns/genship.oxp, AddOns/globestations.oxp, AddOns/greekshipset1.oxp, AddOns/Griff_Debris_sets135_no_normal_map.oxp, AddOns/griff_krait_v1.1.oxp, AddOns/griff_trade_outpost.oxp, AddOns/GrittyCoriolis.oxp, AddOns/gwxstations.oxp, AddOns/hammer.oxp, AddOns/Hawksound.oxp, AddOns/Herald.oxp, AddOns/hOopyCasino.oxp, AddOns/Hotrods.oxp, AddOns/icarus.oxp, AddOns/impcourier2.oxp, AddOns/interstellar_help.oxp, "AddOns/ionics-1.2.1.oxp", AddOns/Lave.oxp, AddOns/Lave.oxp/interstellar_help.oxp, AddOns/Llama.oxp, AddOns/longway.oxp, "AddOns/lovecats 1.1.oxp", AddOns/manta.oxp, AddOns/marett_vol1.oxp, AddOns/marett_vol2.oxp, AddOns/MedusaHud.oxp, "AddOns/military Fiasco 2.4.1.oxp", AddOns/milmissile.oxp, "AddOns/Missile Analyser 1.1.1.oxp", "AddOns/Missile Rack 1.02.oxp", "AddOns/Missiles and Bombs v2.0.oxp", AddOns/monument.oxp, AddOns/murgh_Xships.oxp, AddOns/newships.oxp, AddOns/oldships.oxp, "AddOns/Oo-Haul.oxp", AddOns/Ore_processor.oxp, AddOns/PAGroove_Stations_v1.2.1.oxp, AddOns/piratetraps.oxp, "AddOns/Pirate_coves 1.1b.oxp", "AddOns/Pods 1.02.oxp", "AddOns/Pods-UPS 1.01.oxp", AddOns/Probe_1.02.oxp, "AddOns/Python Class Cruiser 2.6.oxp", AddOns/RandomHits275.oxp, AddOns/renegades.oxp, "AddOns/RepairBots 1.00.oxp", AddOns/RoC.oxp, AddOns/Rock_Hermit_Locator1.3.oxp, "AddOns/Saleza v2.oxp", "AddOns/Second Wave 1.00.oxp", AddOns/sell_equipment.oxp, AddOns/Shady_blackmonks.oxp, "AddOns/Shield-tail.oxp", AddOns/spyhunter.oxp, "AddOns/supercobra 1.3.oxp", AddOns/System_Redux.oxp, AddOns/taranis.oxp, "AddOns/Target Reticle 1.0.1.oxp", AddOns/tgy_dev.oxp, AddOns/thargoidcarrier.oxp, "AddOns/thargoid_wars 4.3.oxp", "AddOns/Thorgorn_Threat 1.2.oxp", AddOns/tianve.oxp, AddOns/tori.oxp, "AddOns/Traffic Control 1.01.oxp", AddOns/transhab.oxp, "AddOns/Transports 2.48.oxp", "AddOns/Trident Down v1.1.oxp", AddOns/tugs.oxp, "AddOns/UPS-courier v1.5.0.oxp", AddOns/Vector1.1.oxp, AddOns/velocity.oxp, "AddOns/Welcome Mat 1.05.oxp", AddOns/wolfmk2.oxp, "AddOns/x-ships.oxp", AddOns/YOUR_AD_HERE.oxp, AddOns/YOUR_AD_HERE_set_A.oxp, AddOns/YOUR_AD_HERE_set_B.oxp, AddOns/YOUR_AD_HERE_set_C.oxp, AddOns/YOUR_AD_HERE_set_D.oxp, AddOns/YOUR_AD_HERE_set_E.oxp, AddOns/YOUR_AD_HERE_set_F.oxp, "AddOns/Zzzzz-cobra3njx-camo.oxp", "AddOns/zzzzzz new 1.72 only AI.oxp", AddOns/Zzzzz_griff_cobra3_no_normalmap.oxp)
[dataCache.upToDate]: Data cache is up to date.
[script.load.world.listAll]: Loaded 98 world scripts: "ams_system" 1.00, "Anarchies" 2.1, "assassins", "AsteroidStorm" 3.52, "behemoth" 2.5, "behemoth-spacewar" 1.2.1, "black_monks", "blackbaron" 1.70, "Bounty Scanner" 1.04, "buoyRepair" 1.02.1, "Cargo_test", "casinoship_appearance", "casinoship_revisit", "clipperschedule", "communist_population", "CT_Script" 1.0, "deep_space_dredger" 2.2, "deep_space_pirates" 1.0, "deposed", "dictatorship_population", "elite_monument", "Emergency Energy Unit" 1.2, "Famous Planets Launch Script" 1.2, "free-trade-zone", "Fuel Collector" 0.06, "FuelStation-Setup" 1.00, "generation-ship-script01", "hardpirates1", "hardpirates10", "hardpirates11", "hardpirates12", "hardpirates13", "hardpirates14", "hardpirates15", "hardpirates16", "hardpirates17", "hardpirates18", "hardpirates19", "hardpirates2", "hardpirates20", "hardpirates21", "hardpirates22", "hardpirates23", "hardpirates24", "hardpirates3", "hardpirates4", "hardpirates5", "hardpirates6", "hardpirates7", "hardpirates8", "hardpirates9", "hofd", "hoopy_casino", "Interstellar_Action", "interstellar_help" 1.0, "ionics_v_rlf", "long_way_round", "military_fiasco" 2.4.1, "missile_analyser" 1.1.1, "Navy_Patrol", "OO-Haul Escort" 1.60, "oolite-cloaking-device" 1.72.2, "oolite-constrictor-hunt" 1.72.2, "oolite-nova" 1.72.2, "oolite-thargoid-plans" 1.72.2, "oolite-trumbles" 1.72.2, "OreProcessorGems" 1.51, "Pi-Forty-Two Con stores", "Pirate_Coves" 1.1, "PoliceTrap", "Random_Hits", "reticle_target_sensitive" 0.0, "rmb-chaff-setup-script.js" 1.0, "rockHermit_Locator" 1.3, "SalezaPatrol", "seccom_station", "sell_equipment" 1.2, "spy_hunter", "System Redux 1.0" 1.2, "taranis_one", "Test", "thargoid_wars", "Thargorn_Witchspace_Battle" 1.2, "Tianve_messaging" 1.0, "TigersTurf" 0.52c, "TrafficControl" 0.1, "transportSchedule" 2.46, "trident_down", "tuggerschedule", "ups_container" 1.5.0, "ups_docs" 1.5.0, "ups_parcel" 1.5.0, "ups_slaves" 1.5.0, "ups_sun" 1.5.0, "vector" 1.1, "velocity_test", "wedding", "Welcome Information Script" 0.6
[files.notFound]: GLSL ERROR: failed to find fragment program griff_station_animated.vertex.
[dataCache.willWrite]: About to write data cache.
[dataCache.write.success]: Wrote data cache.
[script.AsteroidStorm.cleanup]: Asteroid Storm finished, or player in another galaxy. Disabling script.
[Fuel Collector]: Number of globes is 1
[files.notFound]: GLSL ERROR: failed to find fragment program griff_station_animated.vertex.
[shipRegistry.selection.profile]: Hit slow path in ship selection for role "buoy", having selected ship "exec-ad". Now 10 of 289 on slow path (3.460208%).
[Fuel Collector]: Number of globes is 7
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[dataCache.willWrite]: About to write data cache.
[dataCache.write.success]: Wrote data cache.
[script.javaScript.warning.206]: ----- JavaScript warning: player.dockedStation is deprecated, use player.ship.dockedStation instead.
[script.javaScript.exception.206]: ***** JavaScript exception: Error: PlayerShip.awardCargo: Cannot award 10 units of cargo "Firearms" at this time (use canAwardCargo() to avoid this error).
[script.javaScript.exception.206]: AddOns/Pods 1.02.oxp/Scripts/pods_bigpod_t.js, line 16.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[dataCache.willWrite]: About to write data cache.
[dataCache.write.success]: Wrote data cache.
[script.javaScript.warning.206]: ----- JavaScript warning: player.dockedStation is deprecated, use player.ship.dockedStation instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[script.javaScript.warning.206]: ----- JavaScript warning: Ship.shipDisplayName is deprecated, use Ship.displayName instead.
[Fuel Collector]: distance below 301
[script.javaScript.warning.162]: ----- JavaScript warning: reference to undefined property this.DerelictCheckTimer
[script.javaScript.warning.162]: AddOns/FuelCollectorV0.06.oxp/Scripts/frame_fuel_collector.js, line 764.
[script.javaScript.exception.206]: ***** JavaScript exception: Error: Vector3D.distanceTo: Could not construct vector from parameters ([object Player]) -- expected Vector, Entity or array of three numbers.
[script.javaScript.exception.206]: AddOns/griff_krait_v1.1.oxp/Scripts/griff_krait_fuel_injectors.js, line 9.
[Fuel Collector]: distance below 301
[script.javaScript.warning.162]: ----- JavaScript warning: reference to undefined property this.DerelictCheckTimer
[script.javaScript.warning.162]: AddOns/FuelCollectorV0.06.oxp/Scripts/frame_fuel_collector.js, line 764.
User avatar
Griff
Oolite 2 Art Director
Oolite 2 Art Director
Posts: 2483
Joined: Fri Jul 14, 2006 12:29 pm
Location: Probably hugging his Air Fryer

Post by Griff »

at some point the griff_trade_outpost oxp was remade with a lot less neon billboards on it, and it got re-uploaded with a missing shader file, it's causing this error in your log

[files.notFound]: GLSL ERROR: failed to find fragment program griff_station_animated.vertex.

I've uploaded the missing shader file here

http://www.box.net/shared/r3ce5zhsvv

Ark has made a vastly improved version of this station in the latest version of the 'your ad here oxp' (download link http://sancho.dk/oolite/Yaw_V4.zip ), so it might be worth ditching the griff_trade_outpost.oxp alltogether and downloading your ad here v4 instead.
I'm not sure how to fix the error in the script in the griff_krait, it looks like there have been some changes to jscript commands, kaks has posted a solution in another thread, 'll have go at fixing it and re-upping the oxp
edit: I think i've fixed the griff_krait_v1.1 script problem now - by simply deleting line 9 of the script ! (line 9 just sent the player a comms message from the krait so i don't think it was that vital), i've updated the oxp - same download link as before ( http://www.box.net/shared/ik9j0fi5co )
Last edited by Griff on Thu Apr 09, 2009 12:08 pm, edited 2 times in total.
User avatar
Thargoid
Thargoid
Thargoid
Posts: 5528
Joined: Thu Jun 12, 2008 6:55 pm

Post by Thargoid »

Looks like I need a quick re-work of the pods scripting too for when you're scooping with a full hold. Shouldn't be too much work, task for tonight methinks.

And the derelict trigger from fuel collector I've seen a fair bit lately too, when I was playing around with the Captured Thargons. I think Frame may well need to review that scripting as it's triggering off things that aren't derelicts.
Screet
---- E L I T E ----
---- E L I T E ----
Posts: 1883
Joined: Wed Dec 10, 2008 3:02 am
Location: Bremen, Germany

Post by Screet »

Thargoid wrote:
Looks like I need a quick re-work of the pods scripting too for when you're scooping with a full hold. Shouldn't be too much work, task for tonight methinks.

And the derelict trigger from fuel collector I've seen a fair bit lately too, when I was playing around with the Captured Thargons. I think Frame may well need to review that scripting as it's triggering off things that aren't derelicts.
When you're doing that, could you please have a look at what happens with the ships whose fuel I take? They usually blow up and don't give a bounty or cargo...but maybe I'm just always out of luck with them?

Screet
User avatar
Thargoid
Thargoid
Thargoid
Posts: 5528
Joined: Thu Jun 12, 2008 6:55 pm

Post by Thargoid »

I'm looking at Pods, not Fuel Collector. That's Frame's baby, not mine ;) But I think they're supposed to do that, as they're derelicts.
Screet
---- E L I T E ----
---- E L I T E ----
Posts: 1883
Joined: Wed Dec 10, 2008 3:02 am
Location: Bremen, Germany

Post by Screet »

Thargoid wrote:
I'm looking at Pods, not Fuel Collector. That's Frame's baby, not mine ;) But I think they're supposed to do that, as they're derelicts.
What, an oxp not written by you? ;)

Thanks for the hint...somehow I did misread it, probably because I did read what I did want to read :oops:

Screet
Post Reply