first mission
Moderators: winston, another_commander
first mission
the other day i got my first mission: find the constrictor. they told me it had been seen at Reesdice. when I got there, they told me it had gone to Arexe. There I heard that it had used a galactic hyperdrive. so I went to the second galaxy. now the problem is that i can't find the thing. At Orrionti and the surrounding planets nobody seems to have seen the constrictor.
where is it? how can I find it?
where is it? how can I find it?
Re: first mission
You most probably did not look around far enough...it's a common trouble that people think they lost the trail, but when exploring a little bit more outside the first galactic jump position, the trail should be found again!harry747 wrote:the other day i got my first mission: find the constrictor. they told me it had been seen at Reesdice. when I got there, they told me it had gone to Arexe. There I heard that it had used a galactic hyperdrive. so I went to the second galaxy. now the problem is that i can't find the thing. At Orrionti and the surrounding planets nobody seems to have seen the constrictor.
where is it? how can I find it?
Good hunting!
Screet
- Eric Walch
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Re: first mission
In original Elite you always entered a new galaxy on the same spot. On that spot the trail continued.harry747 wrote:where is it? how can I find it?
With Oolite you enter the new galaxy in the same area were you left the previously. Therefor about 10% of the systems, contains a clue how to get back on trail. Just keep searching and in the end you'll get back on track.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
IIRC i found him before you did, but that was not my question. what i wanted to know is, do you need 256 kills to get the constrictor mission (your mission, should you choose to accept it... ring a bell?) or is there something else that has to happen? can you get the mission at 200 kills or 300 or 400?
MacBook pro, OSX 10.8.5, Xcode 5
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The criteria for getting the Constrictor mission are:
1) Be docked at the main station.
2) Be either in Galaxy 1 or in Galaxy 2.
3) Have more than 255 kills.
Theoretically, you can get the mission at 300 or 400 kills, if you fly around without docking and shooting down enough ships, after you have scored your 256th hit.
1) Be docked at the main station.
2) Be either in Galaxy 1 or in Galaxy 2.
3) Have more than 255 kills.
Theoretically, you can get the mission at 300 or 400 kills, if you fly around without docking and shooting down enough ships, after you have scored your 256th hit.
sorry!!!!! jumped in all enthusiast there because i thought i knew something for a change!!!!harry747 wrote:IIRC i found him before you did, but that was not my question. what i wanted to know is, do you need 256 kills to get the constrictor mission (your mission, should you choose to accept it... ring a bell?) or is there something else that has to happen? can you get the mission at 200 kills or 300 or 400?
B
Becca the Hermit Slayer, and part-time unpredictable avatar assassin.
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:D Nothing like Bechs the Butcher with her Free Range Hermits, then!Rebecca wrote:sorry!!!!! jumped in all enthusiast there <snip>
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
- Eric Walch
- Slightly Grand Rear Admiral
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- Location: Netherlands
I made the mistake by pursuing the constrictor with a mounted Galactic drive. In one of the jumps I miss-pressed a key and was in G3. Bad luck. The G3 mission is not started but I finished the G4 and G5 missions. Than on for assassains.oxp in G7. Back to G1 and once in G2 I found the trail back.
Not a recommended route. And after assassains the constrictor is just a piece a cake.
In the graveyard oxp I discovered a dangerous AI file with the name "derelictAI". Such a common filename is a good candidate to be overwritten by an other oxp. And when looking it is the same AI as Oolites internal "buoyAI". So when someone starts working on it, better remove that AI completely and use Oolites own buoyAI for that derelict adder.
Not a recommended route. And after assassains the constrictor is just a piece a cake.
In the graveyard oxp I discovered a dangerous AI file with the name "derelictAI". Such a common filename is a good candidate to be overwritten by an other oxp. And when looking it is the same AI as Oolites internal "buoyAI". So when someone starts working on it, better remove that AI completely and use Oolites own buoyAI for that derelict adder.
UPS-Courier & DeepSpacePirates & others at the box and some older versions