Can I use a mouse to turn?

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dogeddie
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Can I use a mouse to turn?

Post by dogeddie »

I have alot of trouble with the Elite default controls. Does Oolite have an option where the mouse turns the ship, ala Privateer or Freelancer? Or is everything still pitch and roll?
Last edited by dogeddie on Tue Aug 26, 2008 7:56 pm, edited 1 time in total.
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Post by dogeddie »

Please?
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LittleBear
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Post by LittleBear »

Not sure if you can stear with the mouse on Windows, but you can use yaw (ie side to side rather than rolling) with the keyboard. By default its < and > to turn left or right rather than roll. You can also remap all the keys by opening up the keyconfig.plist. You'll see it says stuff like :-

Code: Select all

{
	key_roll_left				= 253;		// left arrow
	key_roll_right				= 252;		// right arrow
	key_pitch_forward			= 255;		// up arrow
	key_pitch_back				= 254;		// down arrow
	key_yaw_left				= ",";
	key_yaw_right				= ".";

	key_increase_speed			= "w";
	key_decrease_speed			= "s";
	key_inject_fuel				= "i";

	key_fire_lasers				= "a";
	key_launch_missile			= "m";
	key_next_missile			= "y";
	key_ecm						= "e";

	key_target_missile			= "t";
	key_untarget_missile		= "u";
	key_ident_system			= "r";

	key_scanner_zoom			= "z";
	key_scanner_unzoom			= "Z";


and so on!
Just change the event to your prefered key and exit and save.
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FSOneblin
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Post by FSOneblin »

I think it is shift-m.

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dogeddie
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Post by dogeddie »

thanks - shift m doesn't seem to do anything, though
Last edited by dogeddie on Tue Aug 26, 2008 8:10 pm, edited 1 time in total.
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LittleBear
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Post by LittleBear »

Aah. Need Version 1.71.1 for yaw. You may also need this version for mouse control.
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dogeddie
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Post by dogeddie »

still no mouse control
shift + m, right?
also, how to toggle fullscreen? I don't recognize the symbol given on the reference sheet (symbol? + f)
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Post by polyh »

What system/OS are you running?
What version of Ooolite are you running?

If it's windows: You need at least Ooolite 1.71 to have yaw controls as LittleBear already stated. All previous versions only support roll and pitch. Mouse control should work just fine, try to click on the game window after activating mouse control. Fullscreen mode can be accessed through the options menu, it's available via F2 when docked or when paused.
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dogeddie
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Post by dogeddie »

I'm running XP Pro w/ Oolite vers 1.71.2

I got the yaw to work and reset it to the arrow keys, but I'd still like to try the mouse control

sorry, but how do I access the options? It seems that the reference sheet is not correct? F2 did not set the fullscreen. Am I doing something blatantly stupid here?
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Post by dogeddie »

I got it to work, although the mouse control does not allow yaw movement. That's okay. Last thing, though. When the game boots up, it isn't full screen, it's kind of offset on my monitor. I then right click on the file to maximize it, but I can still see the toolbar below the game image. Is this normal?
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Post by dogeddie »

All is well - thanks for your patience
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Post by staggerlee »

You probably could map yaw to mouse as you can get programs like USB overdrive that allow your mouse movements to euqate to button presses - map those button presses to yaw and hey-presto.
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Post by Azathoth »

dogeddie wrote:
I got it to work, although the mouse control does not allow yaw movement. That's okay. Last thing, though. When the game boots up, it isn't full screen, it's kind of offset on my monitor. I then right click on the file to maximize it, but I can still see the toolbar below the game image. Is this normal?
Press f12 to exit windows mode.
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Post by Azathoth »

Oops, never noticed it was old question :oops: .
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Post by harry747 »

staggerlee wrote:
You probably could map yaw to mouse as you can get programs like USB overdrive that allow your mouse movements to euqate to button presses - map those button presses to yaw and hey-presto.
i don't know about the mouse, but i couldn't get my joystick to work using USB overdrive. that's why i'm now trying to add support for analogue joysticks to oolite itself...
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