Wacky ideas...

General discussion for players of Oolite.

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tomsk
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Wacky ideas...

Post by tomsk »

In addition to the normal rankings of Harmless, Dangerous etc, I suggest "Incompetent" for pilots who repeatedly die while attempting to dock. :lol:

Any other wacky ideas ?
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tomsk
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Post by tomsk »

Another one..

After visiting a bar, your ship becomes sluggish and unresponsive. If you've been in the bar too long, there seems to be twice as many ships, stars and planets as before...

A DUI OXP :twisted:
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Post by stanley1100 »

I like the bar idea! We should ask the Devs. Also maybe "Gatecrasher" if you shoot at a bar? :idea:
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Rebecca
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Post by Rebecca »

don't do that... my rating would never improve... i can't dock!!
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ClymAngus
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Post by ClymAngus »

tomsk wrote:
Another one..

After visiting a bar, your ship becomes sluggish and unresponsive. If you've been in the bar too long, there seems to be twice as many ships, stars and planets as before...

A DUI OXP :twisted:
How about playing oolite with a bottle of whisky for company. It's a wet ware solution.
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Post by Screet »

ClymAngus wrote:
How about playing oolite with a bottle of whisky for company. It's a wet ware solution.
I bet that would work different ;) With M$ FSX, my first successful landing of a 747 was after drinking a bottle of wine...at Innsbruck airport! ;)

However, counting the shots which hit and miss and then have some text calculated out of that could be fun ;)

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Post by stanley1100 »

Rebecca wrote:
don't do that... my rating would never improve... i can't dock!!
Ah! Got a docking computer?!
Freddies little pets like trousers. Sometimes Freddie doesn't have enough though so he relies on the neighbours...

"YOUR PET IS EATING MY TROUSERS!"
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harry747
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Post by harry747 »

Screet wrote:
I bet that would work different ;) With M$ FSX, my first successful landing of a 747 was after drinking a bottle of wine...at Innsbruck airport! ;)
then i guess you better stay away from PS1...
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Post by Lysander »

Good one, I like it. What about a heavy fine if you get blasted and revert to an earlier save (e.g. loose any cargo loaded at the time). Probably technically not feasible

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