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Moderators: winston, another_commander
Welcome to the board!stanley1100 wrote:I watched as a Cobra Mk1 came up to the buoy at maximum speed and crashed into it, another one following.I assumed that they had been escort to another ship, possibly a python. Any ideas?!
Hi Stanley1100, and welcome to the boards! Yes, you need the Scanner Targeting Enhancement to see a target's legal status. Although you can usually take an informed guess, based on behaviour: if you're Clean, then the only ships which should give you a hard time are Offenders and Fugitives. If your legal status has ... er ... fallen below the societal optimum, then things get a bit trickier. You will still be attacked, unprovoked, by other criminal types, but most traders won't fire on you unless provoked. Maybe the twitchier escort ships of a large freighter might decide to get proactive on you, but generally speaking if you leave them alone, they'll leave you alone. Bounty hunters, police and Navy ships, though, are liable to go straight for you: the higher your criminal rating, the more likely they are to open fire.stanley1100 wrote:Can you only learn an attacking (or being attacked) ships legal status if you have the scanner enhancement?
Which Oolite are you using. In pre 1.72 versions, the escorts flew straight ahead after launch until they found a mother. They were told to stop as a 2000 meter distance of the buoy when finding no leader ship. But, when not finding a leader they piled up on that spot and ships pushed each other in the direction of the buoy.I watched as a Cobra Mk1 came up to the buoy at maximum speed and crashed into it, another one following. I assumed that they had been escort to another ship, possibly a python. Any ideas?!
Disembodied told already. I can only add that two of the internal ships have a scull painted on their hull. (The black dog python and one of the morays) Those are always pirates. And also one of the smaller ships that never escorts other ships is only flown by pirates. Figure out yourself which ship I mean.Can you only learn an attacking (or being attacked ) ships legal status if you have the scanner enhancement?
Hmmm...I've seen the stacking of ships under one condition with 1.72.2 - it was when I encountered a pirate cove, did fight a little till my cargo hold was full (there were normal pirates around) and docked at the pirate outpost to sell the goods. They did launch a few pirate ships which did stack in the path while I was docked. Once I launched, I had a little target practice with them, they began to move away, but were too slow for my laserEric Walch wrote:Since 1.72 escorts make a 90 degree turn shortly after launch to clear the launch path. When they still fly straight ahead they somehow missed a message to clear the launch path. Should be rare however. I have not yet seen it happen with 1.72 but did have had occasions were the buoy did get destroyed.
That's funny...with 1.72.2 without RS/OSE I do also encounter a pirate group regularly. It's a stolen battleship with roughly 20 ships around...they usually all turn hostile on me, but when I use the cloak, they stop fighting me, even when I switch the cloak off again...they just split the group and often do not care about being shot down. The group even looks the same all the time on the scanner, the ship spacing is distinctive from any other encounters. Maybe some weird luck with random numbers?stanley1100 wrote:I think I have vesion 1.65 but am not sure. Another thing is that I seem to be a magnet to Offending Pythons with escorts of Cobra Mk1's! Every pirate who attacks me is in one![]()
Hm. Fuel Scoops for 100% profit, paired with a beam laser or better if you are that type of person.stanley1100 wrote:Another question: I know (yes KNOW not think) this has been asked before but what is the FIRST thing you would recommend to buy? I have a lot of noobish questions!!!
- Shift + 8 to take a screenshot. Saved inside oolite-saves.stanley1100 wrote:on the subject of screenshots, has anyone got any tips on taking them?
If it's something that happens quickly, I try to pause the game before taking a screenshot. Don't manage all the times, and sometimes I just do it in-flight when I know that there's enough time.stanley1100 wrote:I tried to get a screenshot but just got a face full of explosion: on the subject of screenshots, has anyone got any tips on taking them?
Yes. Many OXPs require 1.72.2 - and really I don't see much sense in using the old one. IIRC it doesn't even have shaders! another commander did name some nice OXPs for planets.stanley1100 wrote:will I need any OXP's or a newer version to see all the textures ( I only have version 1.65 )