@Thargoid: Wow!
@Griff: Classic work with quality

Moderators: winston, another_commander
Wow, that's what I call small print!Thargoid wrote:Coming soon to a galaxy near you, although use of turretted ships is not recommended (again).
It suffers from the same trunk bug as the original fuel station (which was a spin-off of this model) - turretted ships can't dock with it and have a space-bar moment instead.Kaks wrote:Wow, that's what I call small print!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
another_commander wrote:Just had a pretty intense fight with a couple of Cobras inside an asteroid field. Got blown to pieces as usual, but this time it was because I was trying to get pics (not because my piloting skills suxxor, honest). Here we go:
What you see in those shots contains the upcoming 1.73 version's features. You will not be able to see this with any of the so far released versions. Having said that, the OXPs and modifications shown therein are:aceshigh wrote:wow, these are some good graphics. What mods are you using? I installed basically ALL the mods from the Wiki (lol) and I dont get graphics like these...
The forum contains all of the discussions regarding new features of 1.73. Given that it might be tricky going through all post-January 2009 posts looking for this information, I would think that the easiest thing to do would be to set up SVN, and use it to browse the commit log history after revision 1989, which was the revision used to produce 1.72.2. That, or wait until the release, at which point the full changelog will become available.aceshigh wrote:where can I read about 1.73 features, as well as future implementations you guys wish to make?
do you guys intend to work on the engine until it looks like... X3, or maybe Infinity: Quest For Earth?