Yes, you're right ...Ark wrote:A static screenshot that posted by me is the only thing that you have seen. Am i right?

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Yes, you're right ...Ark wrote:A static screenshot that posted by me is the only thing that you have seen. Am i right?
I do not detect anything wrong with the dancing robot (8 frames animation) and the Happy Frog (4 frames animation) and the only think I have done is to change the number of frames in the shader code inside the shipdata plist. Are you sure for that Griff?Griff wrote:just changing the number of frames in the shipdata.plist will break the animation i'm afraid, the shader will chop up the original image incorrectly and well end up with a quater of the next frame sqaushed into the current frame.
No offense taken. I'll work on that today!Ark wrote:Well the only change in the code (in order to replace the drinking spaceman with happy frog) is to change the frames of the ad in shipdata.plist from 5 to 4. The fact that that ad has letters has nothing to do with code changes.DaddyHoggy wrote:Ark's plan - and I agree - is minimal code changes between Constores. However, I don't mind that on occassion the text is the wrong way round - if anything it adds to the realism of the 'verts...
My main concern for the constores is to be different but at the same time similar so I wanted to put on the roof things that are similar with the drinking spaceman like the dancing robot or the funky chicken.
Does anybody of you that have the wip tried to change the texture of the roof billboard in one set with the happy frog and also change the frames of the ad in shipdata plist from 5 to 4 so he can see it live (DO NOT FORGET THE SHIFT!!). A static screenshot that posted by me is the only thing that you have seen. Am i right?
But if everybody agrees that I should put the happy frog with letters (but apparently without first seeing it live on a constore) that is ok with me i will do it
As for the pacman made by pangloss is definitely out of the question to ask me put it on a constore unless pangloss first make that look like a neon billboard (no offence pangloss - sorry about that)
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
You're just trying to get me to use up all my PhotoBucket bandwidth!DaddyHoggy wrote:@Pangloss - yeh, pretty much, but I also meant with more contour following around the outside of the pacman outline - so it's not quite so squared and harsh.
It's definitely getting there...
That's my fault - I was trying to get Pangloss to think about making pacman less solid a bit more "glowly" - I'm open to suggestions of how we make the pacman more like a "proper" neon billboard. It's an excellent sign, seems a shame if we can't contextualise it (now there's a word and a half) to everybody's satisfactionGriff wrote:You must be fed up of that flippin' pacman by now Pangloss, so i very cautiously offer a small crit (please dont bite through your mouse cable in fury), it just that pacman looks like he's covered in soot or something, hmm, could you place an yellow or orange colour or something in the beneath him to fill in the black areas on his face? and maybe a red layer to fill in his gloves?
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Thank you McLane Thank you!!!!!!!Commander McLane wrote:Away from the full body, and replace it with concentric yellow 'neon' rings.DaddyHoggy wrote:I'm open to suggestions of how we make the pacman more like a "proper" neon billboard.
Just an idea...
Just for the record a simble open and save by windows paint will do the jobAhruman wrote:One way to fix it would be to use pngcrush as follows:In fact, you may as well remove any other colour management information while you’re at it:Code: Select all
pngcrush -rem cHRM yah_set_C_ad_small_2frames.png yah_set_C_ad_small_2frames_fixed.png
Protip: everyone distributing PNGs over the interlink should have pngcrush or OptiPNG installed, and should be using them on said PNGs. Heck, install both; last time I checked OptiPNG was slightly better at reducing PNG size, but it doesn’t have as many options (like -rem above).Code: Select all
pngcrush -rem cHRM -rem gAMA -rem iCCP -rem sRGB yah_set_C_ad_small_2frames.png yah_set_C_ad_small_2frames_fixed.png