Replacing Constores with Griff Trade outposts@Griff and Doc
Moderators: winston, another_commander
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
ah, for some reason i just assumed it was a roof billboard - possibly because the artwork looked like neon tubes?, anyway now you've mentioned it, it would work perfectly well as disembodied's original artwork on a 1x1 animated billboard frame (like the madam hiss ad), if you do this - use the one without the monitor distortion as there's no alpha channel in disembodieds original artwork
Well I am in a friendly house and since I still do not have internet in my house I entered the forum from there.
@Griff: The roof billboard with the happy frog is great but we have a big problem. The billboard has words. It would be perfect for a non rotating station but ours rotates so the billboard does not have symmetry. Is it possible to remove the words and add something else.
Moreover what should we do with pangloss glow ads. I do not know if you can see the problem but apparently the lower left gap was not necessary so the lower left add in the set is smaller than it has to be (the soobaru in the most recent set). Can this be fixed (at least in the most recent one)?
@Griff and Daddyhoggy: Also the problem with the non glowing shaders in the Sainsbbory does not exist. Apparently something was wrong with the screenshot. Strange!! or maybe my theory about the dark side of the station has a basic in simple shader mode. I will check it again
That is all for now I have to go
@Griff: The roof billboard with the happy frog is great but we have a big problem. The billboard has words. It would be perfect for a non rotating station but ours rotates so the billboard does not have symmetry. Is it possible to remove the words and add something else.
Moreover what should we do with pangloss glow ads. I do not know if you can see the problem but apparently the lower left gap was not necessary so the lower left add in the set is smaller than it has to be (the soobaru in the most recent set). Can this be fixed (at least in the most recent one)?
@Griff and Daddyhoggy: Also the problem with the non glowing shaders in the Sainsbbory does not exist. Apparently something was wrong with the screenshot. Strange!! or maybe my theory about the dark side of the station has a basic in simple shader mode. I will check it again
That is all for now I have to go
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Ark, here's pangloss's first and second set of glow ads again, i noticed some problems with the glow map they were using, fixing the glow map has also fixed the problem you originally asked me to look at.
Code: Select all
"pangloss_glowads_for_trade_outpost" =
{
model = "griff_station_glowads.dat";
roles = "griff_station_subent";
materials =
{
// Swap out texture when shaders are off
"griff_station_glow_ads.png" = { diffuse_map = "pangloss_glow_ads_set1.png"; };
};
shaders =
{
"griff_station_glow_ads.png" =
{
vertex_shader = "ahruman-generic.vertex";
fragment_shader = "griff_station_hull.fragment";
textures = ("pangloss_glow_ads_set1.png");
};
};
};
Code: Select all
"pangloss_glowads_set2_for_trade_outpost" =
{
model = "griff_station_glowads.dat";
roles = "griff_station_subent";
materials =
{
// Swap out texture when shaders are off
"griff_station_glow_ads.png" = { diffuse_map = "pangloss_glow_ads_set2.png"; };
};
shaders =
{
"griff_station_glow_ads.png" =
{
vertex_shader = "ahruman-generic.vertex";
fragment_shader = "griff_station_hull.fragment";
textures = ("pangloss_glow_ads_set2.png");
};
};
};
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
Here's Pangloss's latest set
fab work yet again pangloss!
Code: Select all
"pangloss_glowads_set4_for_trade_outpost" =
{
model = "griff_station_glowads.dat";
roles = "griff_station_subent";
materials =
{
// Swap out texture when shaders are off
"griff_station_glow_ads.png" = { diffuse_map = "pangloss_glow_ads_set4.png"; };
};
shaders =
{
"griff_station_glow_ads.png" =
{
vertex_shader = "ahruman-generic.vertex";
fragment_shader = "griff_station_hull.fragment";
textures = ("pangloss_glow_ads_set4.png");
};
};
};
Griff I love you!!!!!!
What we still need in order to finish the 5 sets!! is
1. To decide what to do with the Happy Frog roof billboard.
For set E
2. A Roof billboard for the Sainsboory's. A pacman with arms and legs doing something (eating a fruit) would be ideal
3. A non shader version of the pacman adring
4. a 1x1 billboard ad
For the final 6th set i am going to have a replica of an existing station (i am lazy i know but in the original set there was a replica of Pi-42)
What we still need in order to finish the 5 sets!! is
1. To decide what to do with the Happy Frog roof billboard.
For set E
2. A Roof billboard for the Sainsboory's. A pacman with arms and legs doing something (eating a fruit) would be ideal
3. A non shader version of the pacman adring
4.
For the final 6th set i am going to have a replica of an existing station (i am lazy i know but in the original set there was a replica of Pi-42)
Last edited by Ark on Sun Feb 08, 2009 8:33 am, edited 1 time in total.
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
The other thing to think about is if Ads keep coming in on the YAH thread - there will soon be a set G and what after that? The original YAH with the old constores for older spec PCs and a whizzy Trade Station based alternative with the possibility of shady billboards into the future...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
Well that is doc nil’s decision. If he wants to maintain 2 deferent versions of the same oxp one for low spec pcs and one for high end it is his choice. I have made the new version with the same monolithic stature of the old one for 3 reasonsDaddyHoggy wrote:The other thing to think about is if Ads keep coming in on the YAH thread - there will soon be a set G and what after that? The original YAH with the old constores for older spec PCs and a whizzy Trade Station based alternative with the possibility of shady billboards into the future...
1. Easy maintenance - creation of new sets.
2. Every player can chose how many and what sets will be installed in his oolite (as long as he has the basic package)
3. Not alienate Doc Nil from his oxp (it is his oxp after all)
Personally I would advice him to also keep the old version sets in his site for now until we have a stable oolite release but not maintain them (in other words not create new sets with the old stations)
I know that Doc Nil is not so active in the forum recently but I still want to believe that this will not be a permanent situation. If I am wrong we will see what we can do
Always remember that the name of this topic is replacing constores not completely change this oxp or dictate the future of this oxp
- Pangloss
- ---- E L I T E ----
- Posts: 303
- Joined: Wed Dec 13, 2006 5:57 pm
- Location: Scranton, PA (via Stevenage, Herts)
I have an idea for a final roof ad. I'm going with a cute alien look, which is drawn using simple blob shapes. He'll do SOMETHING from left to right... but first, I have to go to Denny's because it's FREE BREAKFAST FOR EVERYONE IN AMERICA DAY.
Offer in participating locations while supplies last, dine-in only, Grand Slam breakfast only.
Offer in participating locations while supplies last, dine-in only, Grand Slam breakfast only.
"All is for the best in this best of all possible worlds..."
Dr.Pangloss, Voltaire's 'Candide'.
Dr.Pangloss, Voltaire's 'Candide'.
Imagine a constore with a pacman adring and an alien as a roof billboard. Oh man !! I do not want to see that.
If you want to do the alien for another station do it. Still there is an empty room in set C unless Griff modifies the happy frog (love that thing - so simple and clever) by removing the letters.
So we have:
scenario number 1
The modified happy frog in set_C and the the pacman in set_E
scenario number 2
Your alien in set_C, the pacman in set_E and a very nice gift to somebody else
If you want to do the alien for another station do it. Still there is an empty room in set C unless Griff modifies the happy frog (love that thing - so simple and clever) by removing the letters.
So we have:
scenario number 1
The modified happy frog in set_C and the the pacman in set_E
scenario number 2
Your alien in set_C, the pacman in set_E and a very nice gift to somebody else