OOLITE GALAXY 1 - PRESTI'S TRADING STARMAP

General discussion for players of Oolite.

Moderators: winston, another_commander

Post Reply
Presti70
Above Average
Above Average
Posts: 26
Joined: Fri Jan 02, 2009 5:06 pm
Location: Italy

OOLITE GALAXY 1 - PRESTI'S TRADING STARMAP

Post by Presti70 »

Here's a new trading map of the Galaxy one.

Image

enjoy it!
User avatar
DaddyHoggy
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 8515
Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:

Post by DaddyHoggy »

Very nice!

Couple of questions:

Why's this tucked away on the Oolite-PC thread - surely generically Oolite not just for the PC?

Nice layout but the key is incomplete - I presume the number after the system name is its Tech-level?

Is the size of each circle based on physical size of the planet? or does it denote another attribute?
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
another_commander
Quite Grand Sub-Admiral
Quite Grand Sub-Admiral
Posts: 6682
Joined: Wed Feb 28, 2007 7:54 am

Post by another_commander »

OK, so how does this work... hmm... you press this, then click here and...
if all has gone according to plan, this should have now been moved to Discussion.

There.
User avatar
DaddyHoggy
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 8515
Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:

Post by DaddyHoggy »

Oh the power these Administrators wield! :)
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
User avatar
Disembodied
Jedi Spam Assassin
Jedi Spam Assassin
Posts: 6885
Joined: Thu Jul 12, 2007 10:54 pm
Location: Carter's Snort

Post by Disembodied »

One issue: the TL numbers are the actual program numbers, not the numbers that appear in-game. The program counts the lowest tech level as zero; the in-game text counts it as one. In other words, all the TL numbers on the map are one lower than they should be. The planetary description of Lave, for example, gives it a TL of 5, but on the map it's down as 4.
User avatar
DaddyHoggy
Intergalactic Spam Assassin
Intergalactic Spam Assassin
Posts: 8515
Joined: Tue Dec 05, 2006 9:43 pm
Location: Newbury, UK
Contact:

Post by DaddyHoggy »

Good point - I failed to spot that!
Selezen wrote:
Apparently I was having a DaddyHoggy moment.
Oolite Life is now revealed here
User avatar
Ark
---- E L I T E ----
---- E L I T E ----
Posts: 664
Joined: Sun Dec 09, 2007 8:22 am
Location: Athens Greece

Post by Ark »

another_commander wrote:
OK, so how does this work... hmm... you press this, then click here and...
if all has gone according to plan, this should have now been moved to Discussion.

There.
Our new moderator in action :lol:
Presti70
Above Average
Above Average
Posts: 26
Joined: Fri Jan 02, 2009 5:06 pm
Location: Italy

Post by Presti70 »

Disembodied wrote:
One issue: the TL numbers are the actual program numbers, not the numbers that appear in-game. The program counts the lowest tech level as zero; the in-game text counts it as one. In other words, all the TL numbers on the map are one lower than they should be. The planetary description of Lave, for example, gives it a TL of 5, but on the map it's down as 4.
Ok.
I'll correct this mistake.
By the way. The size of the planet dipends on the planet tech level.
Presti70
Above Average
Above Average
Posts: 26
Joined: Fri Jan 02, 2009 5:06 pm
Location: Italy

galaxy 1 version 2.0

Post by Presti70 »

Here is the version 2.0 of the map.
Correct the TL for each planet.
The size of each planet depends on its TL.

Image
User avatar
Gimi
---- E L I T E ----
---- E L I T E ----
Posts: 2073
Joined: Tue Aug 29, 2006 5:02 pm
Location: Norway

Re: galaxy 1 version 2.0

Post by Gimi »

Ehh...

Lave is now tech level 8. Should be 5? or....
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
Presti70
Above Average
Above Average
Posts: 26
Joined: Fri Jan 02, 2009 5:06 pm
Location: Italy

Re: galaxy 1 version 2.0

Post by Presti70 »

Gimi wrote:
Ehh...

Lave is now tech level 8. Should be 5? or....

Is is TL 5 in the basic game. If you download the lave OXP, it is TL8...
User avatar
Gimi
---- E L I T E ----
---- E L I T E ----
Posts: 2073
Joined: Tue Aug 29, 2006 5:02 pm
Location: Norway

Post by Gimi »

Is is TL 5 in the basic game. If you download the lave OXP, it is TL8...
Explains it. As I said in another thread, I am reinstalling Oolite and all my OXP's. Haven't got to Lave OXP yet.. Sorry.
"A brilliant game of blasting and trading... Truly a mega-game... The game of a lifetime."
(Gold Medal Award, Zzap!64 May 1985).
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

Good map.

I see Spaceway L1,

Now L2 is ready (not released)
Do you mind if I do some adaptions and then send it back to you?
I also want to do an illustrated map (like I first did) with all the famous planets based on your version.

Good work commander!
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
User avatar
pagroove
---- E L I T E ----
---- E L I T E ----
Posts: 3035
Joined: Wed Feb 21, 2007 11:52 pm
Location: On a famous planet

Post by pagroove »

For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
Image
https://bb.oolite.space/viewtopic.php?f=4&t=13709
Presti70
Above Average
Above Average
Posts: 26
Joined: Fri Jan 02, 2009 5:06 pm
Location: Italy

Post by Presti70 »

pagroove wrote:
Very nice!
I'll make the changes.
Post Reply