Screenshots
Moderators: winston, another_commander
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
There is no Elite IV - there is only Oolite. I reckon the Brab-man secretly lurks this board and sobs with each new improvement - wishing that he'd been nicer too us all, his previously loyal fans.
To Griff, Simon B, Scarecrow, the Devs - I love you all - aw heck, I love this whole damn bloody wonderful commoonity!
To Griff, Simon B, Scarecrow, the Devs - I love you all - aw heck, I love this whole damn bloody wonderful commoonity!
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- wackyman465
- ---- E L I T E ----
- Posts: 831
- Joined: Thu Nov 06, 2008 10:15 pm
- Location: Currently hunting you down in an Imperial Courier
- pagroove
- ---- E L I T E ----
- Posts: 3035
- Joined: Wed Feb 21, 2007 11:52 pm
- Location: On a famous planet
If these great screenies keep coming at this rate then I think you must invest in an even greater trouser collectionCaptain Hesperus wrote:I've.....
just.....
had.....
a........
trouser incident. I'll be right back.....
Captain Hesperus
For P.A. Groove's music check
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
https://soundcloud.com/p-a-groove
Famous Planets v 2.7. (for Povray)
https://bb.oolite.space/viewtopic.php?f=4&t=13709
- Captain Hesperus
- Grand High Clock-Tower Poobah
- Posts: 2310
- Joined: Tue Sep 19, 2006 1:10 pm
- Location: Anywhere I can sell Trumbles.....
Get yer Trumble-size tissues! The only tissues that replicate so you'll never run out! Only Cr30 per unit! Get 'em while I'm allowed to sell 'em!wackyman465 wrote:He's having a sentimental moment, call up Hesperus...
Captain Hesperus
The truth, revealed!!
- Cmdr Wyvern
- ---- E L I T E ----
- Posts: 1649
- Joined: Tue Apr 11, 2006 1:47 am
- Location: Somewhere in the great starry void
Griff Cobby! Holy smoke, that makes angels weep!
The Breadbin turned vicious on the fans and his former partner. Now we savor the flavor that is sweet revenge. This is what he reaps for promising vaporware and launching lawyer assaults.DaddyHoggy wrote:There is no Elite IV - there is only Oolite. I reckon the Brab-man secretly lurks this board and sobs with each new improvement - wishing that he'd been nicer too us all, his previously loyal fans.
To Griff, Simon B, Scarecrow, the Devs - I love you all - aw heck, I love this whole damn bloody wonderful commoonity!
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
I found that they often shoot left and right aside of the target, not hitting it?!?Griff wrote:i'm not sure why the turrets are so twitchy on the griffboa, i did have a fiddle trying out different values for the 'thrust' key in their shipdata.plist but i couldn't find a cure
The Caduceus uses turrets very efficiently...I'm not sure if that's due to the accuracy-setting?
Anyway...great models to wait for!!! Wish I had proper words, but as they said, who would want an Elite IV after this?
Screet
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
@Screet - there's an accuracy setting? i didn't know that - i'll have a tweak with the oxp, i actually need to re-do the turret model because if you play oolite with shaders set to low or off, the turrets gun barrel floats about 2 meters infront of the 'ball' thing, just because of that extra strut that's in it that i didn't want to recoil with the barrel
@PAGroove - hopefully the shaders will recolour the paint randomly when i've copied the code over from the griffboa shader, it's very cool although you do get some shocking colour schemes!
@PAGroove - hopefully the shaders will recolour the paint randomly when i've copied the code over from the griffboa shader, it's very cool although you do get some shocking colour schemes!
Last edited by Griff on Fri Jan 23, 2009 11:20 am, edited 2 times in total.
Is there no end to this man's genius?Griff wrote:I shouldn't really be spamming this thread with unfinished work, but the normal map stuff that the devs have lined up for Oolite v1.73 is amazing, I can't resist showing stuff off. The decal had fallen off the ship in the first screenie, so here's another one with the decal in place and polygon smoothing switched off, and a lower specular exponent setting (makes the highlight area bigger), still not sure whether i need to paint in hull lights to brighten it up a bit?
Download Fighter HUD, Stingray and System Redux from the EliteWiki
- Griff
- Oolite 2 Art Director
- Posts: 2483
- Joined: Fri Jul 14, 2006 12:29 pm
- Location: Probably hugging his Air Fryer
There fixed that for you!CaptKev wrote:
Is there noendbeginning to this man's genius?
ooh, i feel like Kate Winslett at the BAFTAS!
I should say, massive thanks to the devs for coding in all these lovely effects - i can only imagine it's a huge task to fit all this new stuff into a game that isn't expecting to see it, must also say thanks also for all shader examples and help i've had in the shader's outpost thread, with out that i'd just be sitting in front of rendermonky with a blank preview window and a whole load of error messages scrolling up it in red text.
- DaddyHoggy
- Intergalactic Spam Assassin
- Posts: 8515
- Joined: Tue Dec 05, 2006 9:43 pm
- Location: Newbury, UK
- Contact:
@Griff - like the new Avatar! But it doesn't have any glow effects....
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
- ClymAngus
- ---- E L I T E ----
- Posts: 2514
- Joined: Tue Jul 08, 2008 12:31 am
- Location: London England
- Contact:
I take none of the credit for the turrets (well maybe the improved look but that's about it), the wyvern meister sorted that one, the coding used in the dragon.oxp worked so well I just had to borrow it.Screet wrote:I found that they often shoot left and right aside of the target, not hitting it?!?
The Caduceus uses turrets very efficiently...I'm not sure if that's due to the accuracy-setting?
Anyway...great models to wait for!!! Wish I had proper words, but as they said, who would want an Elite IV after this?
Screet