Do I have Iron Ass?

General discussion for players of Oolite.

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tomsk
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Do I have Iron Ass?

Post by tomsk »

After accidentally buying and using the escape pod and then being rescued by a Navy Constitution class ship. Luckily (for me) I didn't immediately load up previous game save, and had a look at what the navy was selling.

My Cobra MKIII now has:
Large Cargo Bay *
ECM *
Fuel Scoops *
Escape Pod
Energy Bomb
Naval Energy Unit
Docking Computers
Galactic Hyperdrive
Cloaking Device
Witchdrive Fuel Injectors *
Scanner Targeting Enhancement
Multi-Targeting System
Advanced Space Compass
Advanced Navigational Array
Target System Memeory Expansion
Shield Boosters *
Military Shield Enhancemant
External Heat Shielding
Forward Military Laser *
(* this was what I originally had, along with a regular energy unit - I was saving for a SuperCobra)

...most of which was purchased at half-price! :D
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Captain Hesperus
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Post by Captain Hesperus »

Get yourself Mili-lasers on the Aft and side facings and, yup, that'd be about it.

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tomsk
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Post by tomsk »

Captain Hesperus wrote:
Get yourself Mili-lasers on the Aft and side facings and, yup, that'd be about it.

Captain Hesperus
I suppose I could, but I would never use them.

I got to ELITE status several times on my old BBC B, Master and Archimedes with nothing more than LCB, ECM, Energy Unit and mili-laser.
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DaddyHoggy
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Post by DaddyHoggy »

Worth fitting a Mil on the Aft - you can shoot while making a strategic withdrawal while your front Mil cools down...
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Cmdr Wyvern
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Post by Cmdr Wyvern »

DaddyHoggy wrote:
Worth fitting a Mil on the Aft - you can shoot while making a strategic withdrawal while your front Mil cools down...
+1

Oolite's mil laser has some differences from Elite's mil laser.

It runs hotter and has a much shorter time to reach cutoff temperature. Because of this, learn to precision aim and burst-fire, mount an aft as well as fore, and don't be stingy or cheap with missile ordinance.
Either Oolite's mil laser is weaker, or Oolite's ships are stronger. Either way, it takes more than a short burst to kill your average pirate fighter.
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wackyman465
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Post by wackyman465 »

Iron Ass = what you need if you want to sit on a cactus. :lol:
But no. A real Iron ass is a fully pimped Imperial Courier.

I prefer to mount left and right mining lasers, not mil lasers - who really uses l/r mil lasers?
I shot him back first. That is to say, I read his mind and fired before he would have fired on me. No, sir, he wasn't a fugitive.
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CptnEcho
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Post by CptnEcho »

Lookin' good. 8)

Add some ECM-Hardened missiles and a Q-Bomb along with beam or military lasers to port, aft and starboard.
"I shouldn't have taken off in this crate without more ammo..." Sergeant Knox - Star Blazers
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CptnEcho
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Post by CptnEcho »

wackyman465 wrote:
I prefer to mount left and right mining lasers, not mil lasers - who really uses l/r mil lasers?
I have a starboard mounted mining laser, all others are military.
"I shouldn't have taken off in this crate without more ammo..." Sergeant Knox - Star Blazers
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davcefai
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Post by davcefai »

Left and Right mil-lasers are just what the doctor ordered to destroy Thargoid Carriers.

Approach firing the front laser. Yaw and use a side one. Spin and use the other.

Bang! Bank 2000 Cr.

In the meantime the front and rear are cooling down for the next wave of attackers.
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Post by DaddyHoggy »

Side Mil's do make much more sense now that Yaw is implemented - I remember on my days on C64 Elite spinning my joystick round so that I had up/down spin left/right irrespective of which viewport I was using.
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Commander McLane
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Post by Commander McLane »

'Iron Ass' isn't only a question of your equipment. Therefore I'd like to give another spin to the original question, and answer it with another question:

How many enemies (pirates, thargoids, renegades or stolen military ships, whatever) can you take on and eradicate without breaking into sweat (or: without having any of your shields depleted into the red zone)? I appreciate your 'Iron Ass' if the answer is 5 or above, and there is at least one of the hard ships (renegades or military) among them. (And, of course, staying cloaked is not allowed; your killcount has to reflect the battle.)
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Post by Eric Walch »

Commander McLane wrote:
I'd like to give another spin to the original question, and answer it with another question:

How many enemies (pirates, thargoids, renegades or stolen military ships, whatever) can you take on and eradicate without breaking into sweat (or: without having any of your shields depleted into the red zone)?
Sometimes you just have enormous luck. Currently I am busy re-scripting the AI of the pirate Leviathan and its defenders. It will be more difficult after having killed more than 100 of the military ships. But I noticed when you encounter the leviathan in a "slow" system with a low frame rate, the defenders have a lot of troubles to start shooting at you.
I killed a leviathan with about 8 military pirated around me in attack mode while none of the ships took a single shot at me. Probably that didn't count as iron ass? This is not possible with higher frame rates: Than it will be pure suicide.
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