Oolite Reference Sheet
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Oolite Reference Sheet
As a quick reference this is so good although no longer entirely accurate, it should be the very first download for new Ooliteers.
It hasn't been updated since June 05, so there are a few additons that could be made, however it is still a goldmine of information and answers so many FAQ's, that it should be standard equipment for every Jameson out there.
It's available on Oosat here
Perhaps someone could bring it up to date, or at least add a link to the Wiki.
It hasn't been updated since June 05, so there are a few additons that could be made, however it is still a goldmine of information and answers so many FAQ's, that it should be standard equipment for every Jameson out there.
It's available on Oosat here
Perhaps someone could bring it up to date, or at least add a link to the Wiki.
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
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The Oolite Reference Sheet has been updated to reflect current game status. It is available from http://wiki.alioth.net/images/d/df/OoliteRS_rev1.8.zip. Any feedback is welcome, there might be still some details to iron out, but generally it should be correct (I hope). Once we are sure that it is OK, it can be inserted in the game package.
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A quick look gave me some differences with my own updated sheet.
Under additional keys is missing:
i Show info on the short range Galaxtic map
Under additional keys is removed:
! Output galaxtic map. It isn't there anymore since the introduction of the Advanced Navigational Array
Somehow the screenshot key kan do with additional info that you can hide the console by pressing o while in pause mode. And you can restore the console while pressing n while in pause mode.
There are more keys but they are only interesting for debugging, this one is a very nice one for making good screenshots.
As mentioned here and elsewhere: Narcotics 114.2 is wrong. Narcotics is the only commodity that suffers from an overflow in its calculation. (This is probably intentional). But it result in that it does not follow any rule for economy and is very random because of this. The average probably lies a bit below the half of zero and the absolute maximum of 102.4 (= 1024/10) e.g 45.0
All other values are within the area to be expected when recalculating the values with the commodity.plist. I would leave them as they were always presented.
There is still equipment missing in the list:
Hardhead missile 9 350
Enhanced head shielding 4 1500
Under additional keys is missing:
i Show info on the short range Galaxtic map
Under additional keys is removed:
! Output galaxtic map. It isn't there anymore since the introduction of the Advanced Navigational Array
Somehow the screenshot key kan do with additional info that you can hide the console by pressing o while in pause mode. And you can restore the console while pressing n while in pause mode.
There are more keys but they are only interesting for debugging, this one is a very nice one for making good screenshots.
As mentioned here and elsewhere: Narcotics 114.2 is wrong. Narcotics is the only commodity that suffers from an overflow in its calculation. (This is probably intentional). But it result in that it does not follow any rule for economy and is very random because of this. The average probably lies a bit below the half of zero and the absolute maximum of 102.4 (= 1024/10) e.g 45.0
All other values are within the area to be expected when recalculating the values with the commodity.plist. I would leave them as they were always presented.
There is still equipment missing in the list:
Hardhead missile 9 350
Enhanced head shielding 4 1500
UPS-Courier & DeepSpacePirates & others at the box and some older versions
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To stop your butt getting BBQ'd?kendrone wrote:Meat shielding is useful for going into the sun for fuel i must admit.
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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Dropbox Referral Link
- Commander McLane
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