interstellar_help.oxp (version 1.1 available)

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Commander McLane
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interstellar_help.oxp (version 1.1 available)

Post by Commander McLane »

Introducing interstellar_help.oxp (now v 1.1)

This OXP creates traders who are stuck in interstellar space and ask for your help. If you help them to the next system, you will be rewarded.

Overview

On every misjump there is a certain chance that you meet a fellow trader who got stuck after a misump--not enough fuel left to reach the closest star. He will send distress calls and ask for your help. If you are in the mood to help him, just answer his call by flying towards him. You will have to get closer than 1000 meters in order to make clear that you are there for him.

After you have jumped to any system within your reach, he will follow you through your wormhole (note that he will not jump out at the exact same location as you; wormhole ends are a tiny little bit fuzzy, which means that ships leaving the same wormhole will all be somewhere in the vicinity of the witchpoint, but not at the exact same place). You will have earned eternal gratitude by a fellow trader, and a financial reward, which will always be enough to cover your fuel costs for the jump.

Minimum Requirements

Interstellar_help.oxp requires at least Oolite 1.72.

Download Location

This OXP is available for download via the Elite Wiki.

EDIT: changed to v 1.1
Last edited by Commander McLane on Tue Dec 30, 2008 3:27 pm, edited 1 time in total.
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pagroove
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Post by pagroove »

That sounds nice! Will download it and see if I can offer some help! 8)
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FSOneblin
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Post by FSOneblin »

Wow, looks like a nice (or must have) oxp. I have a question, Do you work as a programer for something? You seem to be good at it.

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Commander McLane
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Post by Commander McLane »

FSOneblin wrote:
Do you work as a programer for something? You seem to be good at it.
No, not at all. I just seem to have my wits together (mostly, at least) :wink: .

Anyway, thanks for the flowers! :D
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Post by Commander McLane »

New version 1.1 with just a cosmetic change. The ship that asks for your help now appears as if it would have been there before you, instead of jumping in together with or after you.
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