Best HUD for dogfighting?
Moderators: winston, another_commander
Best HUD for dogfighting?
I'm experimenting with KleptoHUD (really nice and minimal, the "windshield" is huge!) and MilHUD. I'm not sure which crosshairs I like better, Klepto seems good for close range dogfighting but I like the pinpoint ability of the MilHUD for long range targetting and shooting. The Klepto is compact giving clear views of space, but the MilHUD has an expanded sensor display which is really awesome.
Are there other dogfighting-focused HUDs out there that people like?
Are there other dogfighting-focused HUDs out there that people like?
- Captain Hesperus
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Re: Best HUD for dogfighting?
I suppose it depends on whether you prefer close-in dogfighting, or long ranged sniping.CmdrLUke wrote:I'm experimenting with KleptoHUD (really nice and minimal, the "windshield" is huge!) and MilHUD. I'm not sure which crosshairs I like better, Klepto seems good for close range dogfighting but I like the pinpoint ability of the MilHUD for long range targetting and shooting. The Klepto is compact giving clear views of space, but the MilHUD has an expanded sensor display which is really awesome.
Are there other dogfighting-focused HUDs out there that people like?
Captain Hesperus
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- ClymAngus
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Have you considered cracking the code and combining the best of both worlds?
Personally I like medusa, but then I would say that as I built it.
Like I said if it ain't on the menu, then cook it up yourself. I was considering a minimalist screenshot hud that would slap all the information around the edges so they could be cut of easily for promotional photographs.
Personally I like medusa, but then I would say that as I built it.
Like I said if it ain't on the menu, then cook it up yourself. I was considering a minimalist screenshot hud that would slap all the information around the edges so they could be cut of easily for promotional photographs.
Believe me, you don't know the half of it
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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- Griff
- Oolite 2 Art Director
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Not to put you off designing your HUD, but i thought you might like to know that there's a way of switching off the hud already built into the game, pause then press o to switch it off, pause then press n to bring it back.ClymAngus wrote:I was considering a minimalist screenshot hud that would slap all the information around the edges so they could be cut of easily for promotional photographs.
Well I went ahead and did it. I took the kleptohud crosshairs and put it into the milhud hud, replacing the milhud crosshairs. I decided that I liked the kleptohud crosshairs better, since there's no "background" color to hide the already very hard to see ships, and the circle together with the targetting box help me line up shots better. I also adjusted the alpha value of the crosshairs down from 0.5 to 0.25Thargoid wrote:Believe me, you don't know the half of it
To do this I just copied the crosshairs.png file from the klepto Images folder into the milhud images folder, and replaced these lines from the milhud.plist file:
<dict>
<key>image</key>
<string>milglas.png</string>
<key>width</key>
<real>640</real>
<key>height</key>
<real>480</real>
<key>x</key>
<integer>0</integer>
<key>y</key>
<integer>-160</integer>
<key>alpha</key>
<real>1.00</real>
</dict>
with these lines from kleptohud's hud.plist file:
<dict>
<key>height</key>
<integer>32</integer>
<key>width</key>
<integer>32</integer>
<key>image</key>
<string>crosshair.png</string>
<key>x</key>
<integer>0</integer>
<key>y</key>
<integer>0</integer>
<key>alpha</key>
<real>0.5</real>
</dict>
(adjust the "<real>0.5</real>" to a value that you like, I like 0.25 so that it's dimmer
WooHoo! My first oolite hack! Looks like I'm spending more time hacking today than playing!
I have days like that. Normally the ones ending in a "y".CmdrLUke wrote:WooHoo! My first oolite hack! Looks like I'm spending more time hacking today than playing!
But welcome to the dark side, you'll have OXPs out and on people's machines before you know it
My OXPs via Boxspace or from my Wiki pages .
Thargoid TV
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- ClymAngus
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Now you tell me. I've got to go back to the grave yard now and get some fresh (clean) snaps for my grand tour of the ooniverse. -.-Griff wrote:Not to put you off designing your HUD, but i thought you might like to know that there's a way of switching off the hud already built into the game, pause then press o to switch it off, pause then press n to bring it back.ClymAngus wrote:I was considering a minimalist screenshot hud that would slap all the information around the edges so they could be cut of easily for promotional photographs.
My pleasure! I've packaged the hybrid hud as Mil-KleptoComboHud. Here it is:TGHC wrote:WD CmdrLUke, sounds like a really good mod.
Without trying to draw you in to the web further, would it be possible OXP it so that us non techies could try it?
http://www.box.net/shared/45fs8k9zao
all credit for content goes to the original HUD authors, I just put them together
Let me know if that works for you.
- Cmdr Wyvern
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Did you know the HUD can display more than one image? I didn't either, until I started experimenting on my own.
This is the latest version of MilHUD, with an extra crosshair image added to it.
This is the modified Klepto crosshair that was added.
And here's the hud.plist entries that makes the magic happen.
This is the latest version of MilHUD, with an extra crosshair image added to it.
This is the modified Klepto crosshair that was added.
And here's the hud.plist entries that makes the magic happen.
Code: Select all
<dict>
<key>height</key>
<integer>32</integer>
<key>width</key>
<integer>32</integer>
<key>image</key>
<!-- below is RedCross overlay crosshair -->
<string>redcross.png</string>
<key>x</key>
<integer>0</integer>
<key>y</key>
<integer>0</integer>
<key>alpha</key>
<real>0.25</real>
</dict>
<dict><!-- Milglass underlay -->
<key>image</key>
<string>milglas.png</string>
<key>width</key>
<real>640</real>
<key>height</key>
<real>480</real>
<key>x</key>
<integer>0</integer>
<key>y</key>
<integer>0</integer>
<key>alpha</key>
<real>1.00</real>
</dict>
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
- Cmdr Wyvern
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That would be my Dragon XE, the Lady Tiomat
Running Oolite buttery smooth & rock stable w/ tons of eyecandy oxps on:
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
ASUS Prime X370-A
Ryzen 5 1500X
16GB DDR4 3200MHZ
128GB NVMe M.2 SSD (Boot drive)
1TB Hybrid HDD (For software and games)
EVGA GTX-1070 SC
1080P Samsung large screen monitor
Cmdr Wyvern wrote:That would be my Dragon XE, the Lady Tiomat
(how do you name a ship so that it comes up in the commander information screen?).
Looks awesome! I've just purchased my first post-Cobra MkIII ship, a Python Class Cruiser ( PCC)
The PCC is great for cranking out the credits with trade while still enjoying reasonably strong combat performance. E.g., with the PCC I can still take out a mid-level RandomHits target without much difficulty, and can still participate in Galactic Navy Thargoid battles and LocalHero Harkov hunting, and of course the odd anti-pirate activity (or even, ahem "cargo emancipation" operations ). It's a very versatile ship, as the wiki says, "a lot of ship for the money." Parking is a bitch, however, and I really do in the end prefer smaller vehicles.
However, I see myself settling eventually into a non-totally-uber, small, maneuverable, fast, combat-oriented ship (but still can hold some cargo scooped up from pirates) in the hopefully near future, once I've built up sufficient credit. The Dragon XE and the Wolf MkII look like the serious contenders, with a nod towards the Dragon XE because of the missile payload. The Dragon XE looks to be a serious anti-pirate and anti-Thargoid little number!!