My first steps in Ship-building...

Discussion and information relevant to creating special missions, new ships, skins etc.

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Stromboli
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Post by Stromboli »

My next design is some kind of industrial cargo/transport shuttle, I tried to keep a utilitarian feel the whole time through. And the textures, of course, are all made by yours truly, (with the exception of a free dirt surface texture--for the "griming up" process) so no copyrights to worry about!

Well, here are the working textures so far--still got details to add, but otherwise they work fine!

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I tried for a somewhat different style for the shape.

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Here's a view from above.

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An interesting profile.

Any comments/suggestions/criticism? I'm thinking of starting my own "corporation" and I'm probably going to try to use this one--I'm very happy with it overall.
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Disembodied
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Post by Disembodied »

I like it! You could call it the Vader -- I see a certain resemblance! I like your other one as well, although as ClymAngus suggests maybe some sort of intake/scoop on the nose would make it a little more predatory. Especially if the top overshoots the bottom, kind of like a shark-jaw effect.
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Stromboli
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Post by Stromboli »

I'll see what I can do. I'm slightly hesitant to drastically alter the models appearance, (due to having to remap parts of the texture) but I'll try it.
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pagroove
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Post by pagroove »

I like it and also the textures are very good (maybe put some numbers on it or some markings?). Anyway, Keep it up.
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Frame
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Post by Frame »

somehow also reminds me of the F-86 , famous from the korean war...
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JohnnyBoy
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Post by JohnnyBoy »

Frame wrote:
somehow also reminds me of the F-86 , famous from the korean war...
Hmmmm....

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TGHC
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Post by TGHC »

That's brilliant JohnnyBoy. it looks just like a real plane from the 50,s, is it on the Wiki yet?
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Post by JohnnyBoy »

TGHC wrote:
That's brilliant JohnnyBoy. it looks just like a real plane from the 50,s, is it on the Wiki yet?
....and it only took 14 billion polygons.... ;)
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