theres no place like home...
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theres no place like home...
From my very basic understanding of how these computery thingys work I imagine it would be possible to rename a planet as your home town, or your first name or the name of your pet, great-aunt, boss etc. Can anyone give me any advice on how to do it?
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- Selezen
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You can use planetinfo.plist to do it as an OXP
As an example, to rename Lave to Earth, use the following planetinfo.plist:
As an example, to rename Lave to Earth, use the following planetinfo.plist:
Code: Select all
<key>0 7</key>
<dict>
<key>name</key>
<string>Earth</string>
<key>description</key>
<string>Mostly harmless...</string>
</dict>
- Gareth3377
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don't forget the sub-text of "future home of the (something or another) space-highway" and maybe a bit about the deadline to file appropriate paperwork at alpha centari. ^^
what if instead you made a planetless system with a big signboard about the space-highway? ^^ have it littered with stores, make it a rest stop or shopping mall or something....
what if instead you made a planetless system with a big signboard about the space-highway? ^^ have it littered with stores, make it a rest stop or shopping mall or something....
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Can you make a planetless system? Interesting for an OXP if you could...
"...it's not there, it's been totally blown away."
Big Asteroid field and if you've got the Star Wars ships OXP installed too...
"...it's not there, it's been totally blown away."
Big Asteroid field and if you've got the Star Wars ships OXP installed too...
Oolite Life is now revealed hereSelezen wrote:Apparently I was having a DaddyHoggy moment.
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Dont think you remove the systems main planet...,maybe you can fake it and move it far far away with a javascript, now this may not be 100% correct as i have not tested it, i assume that the planet is in an array, since there can be more than 1 planet... while there can never be less or more than 1 sun...DaddyHoggy wrote:Can you make a planetless system? Interesting for an OXP if you could...
"...it's not there, it's been totally blown away."
Big Asteroid field and if you've got the Star Wars ships OXP installed too...
Code: Select all
let P = system.Planet[0];
P.SetPosisition(X,Y,Z)
all in all, you have to be really carefull however... you will still have the Code-system populating the system, with pirates and traders and rockhermits... would look kind a odd, if they tried to reach the planet if it is placed so far away, that it is "blown away"
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- Eric Walch
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Even when you move it, the compass will still show its presence.Dont think you remove the systems main planet...,maybe you can fake it and move it far far away with a javascript,
UPS-Courier & DeepSpacePirates & others at the box and some older versions
aye, but that can be "explanied away" as in the compas just follows predetermined/precalculated orbital coordinatesEric Walch wrote:Even when you move it, the compass will still show its presence.Dont think you remove the systems main planet...,maybe you can fake it and move it far far away with a javascript,
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- JensAyton
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For your next trick, please explain how the orbital co-ordinate system is defined, if not with reference to a planet? :-)Frame wrote:aye, but that can be "explanied away" as in the compas just follows predetermined/precalculated orbital coordinatesEric Walch wrote:Even when you move it, the compass will still show its presence.Dont think you remove the systems main planet...,maybe you can fake it and move it far far away with a javascript,
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A forced misjump into witchspace would give the same effect!DaddyHoggy wrote:Can you make a planetless system? Interesting for an OXP if you could...
"...it's not there, it's been totally blown away."
The only way out would be to us a GH.
The Grey Haired Commander has spoken!
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
OK so I'm a PC user - "you know whats scary? Out of billions of sperm I was the fastest"
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Um… a planetless system would still have a sun.TGHC wrote:A forced misjump into witchspace would give the same effect!DaddyHoggy wrote:Can you make a planetless system? Interesting for an OXP if you could...
"...it's not there, it's been totally blown away."
The only way out would be to us a GH.
Except that the sun (currently) is a planet from a programming perspective. Oh well.
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Easy, but in words it would have to be...Ahruman wrote:For your next trick, please explain how the orbital co-ordinate system is defined, if not with reference to a planet?
using known posistion in the year/date X + known revulotion time...
360/revolution-time = degree of motion pr second/minut/hour/day what ever you desire..
Calculate Degree(known degree posistion in the year x + time elasped) and plot it into the planets known elliptical orbit...
I used to know all this by heart, so that i could calculate travel times in our solar system using a Hohmann transfer orbit calculation...
but here is the wiz explanation for those who wants it...
http://en.wikipedia.org/wiki/Hohmann_transfer_orbit
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