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New HUD Design

Discussion and information relevant to creating special missions, new ships, skins etc.

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Gunney_Plym
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New HUD Design

Post by Gunney_Plym »

Hi all,

Many moons ago I was a keen player of Elite (on the BBC-B :) and Electron :( ) and then Frontier (on the PC) but found that version strangely unsatisfying. After a long period on other games (try out the I-War series). I bumped into Oolite a week or so ago. Proper Elite :D

After a poke around the Wiki I uncovered these OXP things and decided to try one of my own, starting with the easy option of a new HUD.

The G-HUD (cheesey I know, but it was all I could come up with at the time :oops: ) is more combat centric, to my mind, with all the important stuff toward the center of the viewscreen.

Shields are above the gunsight, Speed to it's right and Laser Temperature to it's left. Either side of this are the Status indicators and further out the Station Space Indicators. Below the gunsight is the Missile Display. The Scanner is somewhat larger than the default with Fuel, Altitude, Cabin Temperature, and Energy Gauges to it's left. The compass, with integrated Pitch and Roll, and the Fuel Scoop displays to it's right.

Some ideas were borrowed from the Klepto and MilSpec HUD's so kudos to their respective designers.

Take a look and feel free to comment.

A screenshot and link to the OXP are at the bottom of the HUD Images page in the Wiki (I'd post a link but as a n00b I'm not allowed to :( ). If I've FUBAR'ed and shouldn't be changing Wiki pages, or if you'd like to comment then drop me a line.
Gunney.

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Post by Commander Mysenses »

Good move... I bin meanin to muss about with the KleptoHUD fer a while now... save be a job.

Will check it out later.
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Post by TGHC »

Great first post Gunney, and welcome to the boards.
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Post by Cmdr. Maegil »

Hi, Gunney_Plym, welcome to the Friendliest Board This Side of Riedquat!

Here's your HUD
Image

I found it a bit too cluttered on the middle, precisely in the area where you want to keep the enemies, but congratulations anyway: it's not everybody that puts up their first post on the board to announce an OXP :)
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Post by DaddyHoggy »

@G_P - first posting and an OXP - bravo!

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Post by pagroove »

Welcome and a nice addition ! :D
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Post by Gunney_Plym »

Thanks for the welcome everybody, gives me a warm fuzzy feeling :) .

Ping : Cmdr. Maegil

After playing with my HUD (doesn't make you go blind! :lol: ) I think I agree. I'll put a Mk2 up there with some of the information displays out side of the crosshairs. Watch this space.

PS Are there any good guides to creating more involved OXP's out there ?
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Post by Commander Mysenses »

Have you taken the file down already?... just get invalid/corrupted errror on it now.

I was hoping to have a lil tinker. :?
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Post by TGHC »

Gunney_Plym wrote:

PS Are there any good guides to creating more involved OXP's out there ?
The resident experts on this board will be able to give you excellent guidance, you can look at some of the simpler ones and see how they work, and the Wiki has a lot of info too, but you've probably looked at that already.
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Post by Gunney_Plym »

Ping : Commander Mysenses

Don't know what happened there, the link also sent me somewhere completely , as they say, different :!:. I've updated the link.

Get it direct from 'http://wiki.alioth.net/index.php/Image:G-HUD.oxp.zip' (I can't post links yet :( ).
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Post by DaddyHoggy »

@G_P to enter a link to somewhere else in the forum just use the URL tabs

i.e. [ url ]http://a_a_link_to_somewhere.com/somewhere[ /url ]

Note I've put space in the between the "[]" and the text "url" and "/url" lest it would turn into a hyperlink and you wouldn't see what I was trying to show you.

HTH

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Post by Eric Walch »

Hello G_P,
Gunney_Plym wrote:
PS Are there any good guides to creating more involved OXP's out there ?
Probably you discovered it alredy, but a good startingpoint for OXP creation in the wiki is: http://wiki.alioth.net/index.php/OXP_howto

Most of the oxp structure is explained there but not the HUD. It is still waiting for documentation. But on your work I see not everybody needs that.
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Post by Gunney_Plym »

Thanks for the pointers guys. I spent a little time playing with Wings3D today, something tells me it make be a while before a new ship is uploaded by me :shock:.

Ping : DaddyHoggy

Ta muchness but I'd found how to post the links, however the forum won't let me include them in a post until I've done 5 posts.

This makes 4 :lol:

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Updated to Mk 2

Post by Gunney_Plym »

With thanks to Cmdr. Maegil for suggestions this has now been updated to Mk2.

Shield, Speed, Weapon Temp. and Missile Display moved outside of the space used by the Scanner Targeting Enhancement. In addition the Main Scanner now has a background to it for extra clarity.
Gunney.

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Post by Gunney_Plym »

I suppose it may help to also post a link :oops:
Like this one
And a screen shot
Image
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