Commander reverts to Jameson on death
Moderators: winston, another_commander, Getafix
Commander reverts to Jameson on death
Since installing 1.71 (Mac), if I die, I don't go to the last save, but restart at Lave with 100 Cr!
Is this a known issue?
Is this a known issue?
You came in that? You're braver than I thought!
It's a known issue, actually it was changed on purpose. (it took 3 attempts to get it right, would you believe)!
As per the reason of the change, I think that the way it was working before caused a few subtle problems to Oolite's game engine. But another_commander should know a lot more about that than me.
As per the reason of the change, I think that the way it was working before caused a few subtle problems to Oolite's game engine. But another_commander should know a lot more about that than me.
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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Ehm... yeah... actually, I really don't know that much more and I honestly think that this change was the result of a misunderstanding. At some point, one commit - not sure by whom - changed the behavior, it was thought to be deliberate and was left as it is, with three attempts to get it right, as Kaks said.
I don't know if Ahruman would want this changed back, but given the effort it took to set it up, I would be reluctant to revert it at this point.
I don't know if Ahruman would want this changed back, but given the effort it took to set it up, I would be reluctant to revert it at this point.
- Eric Walch
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Strange that it was on purpose. What is than the function of "fast save??".Kaks wrote:It's a known issue, actually it was changed on purpose.
UPS-Courier & DeepSpacePirates & others at the box and some older versions
Presumably to stop you having to select a file to save to.Eric Walch wrote:Strange that it was on purpose. What is than the function of "fast save??".Kaks wrote:It's a known issue, actually it was changed on purpose.
Actually, I like anything that makes it take longer to recover from an embarrassing death. In the original Elite, loading from tape took ages and that made the escape capsule actually worth having. With modern hardware, it´s not worth the credits, just hit space and try again.
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I’d actually like to throw away most of the game set-up and re-init code, and instead use the game loading code. When the game starts, load a basic Jameson from a built-in template game. When resetting, use the last saved game, which can be kept in memory.
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Well, slap me with a fish & call me Wendy!
It looks like it 'just happened' then.
For my part, run with it I did: I assumed that the change was intentional, and did spend 'some' time getting it to work as 'intended'...
Hmmm, sounds like there might be a 1.71.3 soon...
It looks like it 'just happened' then.
For my part, run with it I did: I assumed that the change was intentional, and did spend 'some' time getting it to work as 'intended'...
Hmmm, sounds like there might be a 1.71.3 soon...
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
- JensAyton
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Could be, but this is too complicated and stuff-breaking a change for a bug fix release. People will have to live with this one until 1.72, I think.Kaks wrote:Hmmm, sounds like there might be a 1.71.3 soon...
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I personally use the new autosave option to do that for me...
Hey, free OXPs: farsun v1.05 & tty v0.5! :0)
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By the way: It seems this wasn't changed back in 1.72. Intentionally, or just forgotten?Ahruman wrote:Could be, but this is too complicated and stuff-breaking a change for a bug fix release. People will have to live with this one until 1.72, I think.Kaks wrote:Hmmm, sounds like there might be a 1.71.3 soon...
Anyway, 'Press SPACE Commander' still leads to 'Jameson' in 1.72.
Just wanted to mention it some time.