
@ Ark - quite right on the dependency/redundancy issues you found with those textures and models. The fighters were actually part of an original frigate OXP (that I made ages ago) that evolved into Galactic Navy. They're like vestigial legs. The Thargoid textures I just copied and pasted from the Thargorn Threat OXP without giving it much thought

Regarding your other question - I did not fully implement AH's Thargorn Threat OXP, just his battleships and cruisers. If you don't have Thargorn Threat installed you will still see these ships in Navy battles; you will not, however, see them else where, nor will you see his other Thargoid models: frigates, transports, cargo pods etc...
As a side note - I noticed in testing my OXP that Thargorn Threat is in need of an update after the release 1.70 (AH is aware of this). Thargoid's now require an additional mothership role, and with the new "setPrimaryRole" function the in-fighting problem can be resolved. I did implement these fixes for the battleships and cruisers added to Galactic Navy.
@ Hoopy - SecCom Stations should be marked by an "S" on the scanner.