Wanted to ask if you intend to leave the ship selling -25% thing in in the next Oolite version and above

I have been thinking about it because it affects my oxp, and I think it`s not a very good solution in game balance terms. If you buy one of the more expensive ships, it can create a punishing 100.000 Cr+ loss!

What about reducing the price factor to, say 5% or so? That would still stop the chance of earning money with selling and buying ships without being so restrictive on buying a new ship, wouldn`t it?
I actually think that to have a small ship selling loss factor in makes sense, as it stops players from buying a new ship at every shipyard and enforces a bit of strategic consideration before buying. But not 25%

What I also noticed was that ships that have equipment beyond the standard version also seem to have enormous, sometimes ridculous sums slapped onto them. An added Military Shield seems to add more than 100.000 Cr to a ship`s price under some circumstances - don`t know how that`s calculated, but again seems rather hard to me, considering that the stuff costs in the 50.000 Cr range if bought afterwards. That actually makes buying a ship with lots of equipment beyond the standard version completely pointless and undesirable under nearly any circumstance.
What do you think

L