1.69.1 crashes upon launch
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- JensAyton
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It won’t try to load from the AddOns folder next to the application. If you have OXPs in ~/Library/Application Support/Oolite/AddOns/, it will load those. The log file (now at ~/Library/Logs/Oolite/Latest.log) should list all loaded OXPs by default.Commander McLane wrote:I guess it won't try to load OXPs from another version's addons-folder, would it? Because I still do have 1.65, 1.68 and 1.69 in my applications.
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- Commander McLane
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No, don't have anything in those. Nothing in Latest.log as well.Ahruman wrote:It won’t try to load from the AddOns folder next to the application. If you have OXPs in ~/Library/Application Support/Oolite/AddOns/, it will load those. The log file (now at ~/Library/Logs/Oolite/Latest.log) should list all loaded OXPs by default.Commander McLane wrote:I guess it won't try to load OXPs from another version's addons-folder, would it? Because I still do have 1.65, 1.68 and 1.69 in my applications.
- nijineko
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eh? do explain please. cause i have nothing in the ~/Library/.../AddOns/, and everything in the AddOns next to the app. ^^ course, since it's obviously loading them, i guess there are no problems. other than the ones i've already mentioned.... =DAhruman wrote:It won’t try to load from the AddOns folder next to the application. If you have OXPs in ~/Library/Application Support/Oolite/AddOns/, it will load those.
Last edited by nijineko on Wed Jul 18, 2007 12:55 am, edited 1 time in total.
arukibito ga michi wo erabu no ka, michi ga arukibito wo erabu no deshou ka?
- JensAyton
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Er, that is to say: it won’t try to load from the AddOns folder next to other versions of the application.nijineko wrote:eh? do explain please. cause i have nothing in the ~/Library/.../AddOns/, and everything in the AddOns next to the app.Ahruman wrote:It won’t try to load from the AddOns folder next to the application. If you have OXPs in ~/Library/Application Support/Oolite/AddOns/, it will load those.
The bug seems to have been related to updating to libpng 1.2.18. Since that was a bug fix for a part of the library we’re not using, I switched back to the previous version, 1.2.16, for the secret test version I wasn’t mentioning in public (hint, hint). I’ll do an updater tomorrow.
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- nijineko
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secret test version? what secret test version? *^^*nijineko wrote:edit: wooot! i can play again! the test fix seems to be working.=D


(in any case, if there is a next time, it doesn't take smashing into the station more than once to pick up that kind of lesson.)
arukibito ga michi wo erabu no ka, michi ga arukibito wo erabu no deshou ka?
- Cmdr James
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Thats interesting, when I use 1.2.18, I get compile errors on the project, due to assigning a read only variable in pnggccrd.cAhruman wrote:Er, that is to say: it won’t try to load from the AddOns folder next to other versions of the application.nijineko wrote:eh? do explain please. cause i have nothing in the ~/Library/.../AddOns/, and everything in the AddOns next to the app.Ahruman wrote:It won’t try to load from the AddOns folder next to the application. If you have OXPs in ~/Library/Application Support/Oolite/AddOns/, it will load those.
The bug seems to have been related to updating to libpng 1.2.18. Since that was a bug fix for a part of the library we’re not using, I switched back to the previous version, 1.2.16, for the secret test version I wasn’t mentioning in public (hint, hint). I’ll do an updater tomorrow.
- JensAyton
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Ahh, yes. I commented that bit out – it’s old do-nothing code to avoid unused variable warnings. I don’t think it’s related to the crash at the start of png_read_row that was causing the problem. The primary documented change between 1.2.16 and 1.2.18 is a vulnerability in reading of ‘tRNS’ chunks, which doesn’t affect the Mac build of Oolite (‘tRNS’ reading is disabled in pngusr.h).
Edit: the 1.2.16 source is available from SourceForge. I’ve updated the wiki.
Edit: the 1.2.16 source is available from SourceForge. I’ve updated the wiki.
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- Eric Walch
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- JensAyton
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This is a bug in Oolite 1.69-1.69.1.1 where the version check for OpenGL required OpenGL 1.2 instead of OpenGL 1.1. This has already been fixed in the mainline; I’m preparing a 1.69.1.2 updater which fixes this (and this only).
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- Eric Walch
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On testing the trumbles yesterday I stumbled over another bug. On starting Oolite I always press "Y" for loading an old game. Yesterday I started a lot of "New" games. A few times I hit accidently the "Y" and used a cancel in the next "open file" dialog.
In version 1.65 this left you with a new captain.
In version 1.69.1 (Mac) you are brought back to the choice Y/N but it does not react on either and leaves no option but to quit oolite.
In version 1.65 this left you with a new captain.
In version 1.69.1 (Mac) you are brought back to the choice Y/N but it does not react on either and leaves no option but to quit oolite.
- JensAyton
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Actually, you’ve got a new captain and are on the F5 screen. This is a known bug, #11691.
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