Assassins problem?

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jonnycuba
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Assassins problem?

Post by jonnycuba »

ok, i've done the 1st mission & went the 2nd mission system (zero G hockey) I fly around the system try many routes
Wpb-planet
Wpb- sun
sun- planet
planet-planet 2
etc
etc
cannay find the mark anywhere?!
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TGHC
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Post by TGHC »

He is there, if you check the Assassins thread you'll find some pointers, IIRC he gets added half way between the witchpoint beacon and the planet, it's all about timing.
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LittleBear
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Post by LittleBear »

If you set your sights on the Main Planet (not the big orange one!) and injector or J jump towards the Main Planet you should be mass-locked by the Mark and his escorts before you reach the station. There are a total of five ships flying together in a group. When they spot an Assassin (ie you!) they'll turn red on the scanner and attack you. It is possible though for the Escorts to be in scanner range, but the Mark just off the scanner, so you may need to fly forward a bit more to find the mark. Your Mark Transponder Scanner will shows Marks on the ID computer as "Guild Target : [ship name] - [contract value]".

The Mark will of course only be in the system if you have triggered the mision to kill him. (Killed the rodent, paid for killing the rodent, joined the Guild, seen a news broadcast, then been offered a Mafia contract.) If you've just had a message from the Mafia, then he'll be there.
OXPS : The Assassins Guild, Asteroid Storm, The Bank of the Black Monks, Random Hits, The Galactic Almanac, Renegade Pirates can be downloaded from the Elite Wiki here.
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