Not have people download all 800 OXPs and seriously expect everything to just work. Not have people download two OXPs that do exactly the opposite thing, then come on here and demand, "Make your crap compatible with that other crap."
1) Most people will be realistic, no? Especially when they realise that all the OXPs are written by different people. And if they have come across other games with an ocean of modifications. There will always be a handful with great expectations, but I've not noticed many complaints over the past 5 years about incompatibilities.
2) And is this not the very thing that the Manifest.plist is supposed to help with? Stranger, for example, lists known incompatibilities where his OXPs conflict with a similar (Traffic Lights <> Neo-Docklights / Hard Way <> TorusToSun & FuelCollector)
So I see this as secondary to helping new players navigate our burgeoning swamp of OXPs (bringing them in rather than scaring them off!).
You've several times mentioned this, and I'm intrigued. How can any two sane people have any disagreement over fictional organizations? Was there an assertion of insufficient fictitiousness? Or, insufficient organization? Or was it a demarcation dispute, the Union of Space-farers versus the League of Space Traders trying to do the same thing?
Reval is/was not sane and that disagreement happened because he put his chunk in wrong categories on the wiki, therefore confusing users.
Scars remind us where we've been. They don't have to dictate where we're going.
Right, well that's cleared that up. While you're here, any thoughts on improving the expansions manager?
Difficult, let's start with something simple like weapons, you got mainly energy weapons or missiles. Now some packages include both. For more confusion new weapons are also included in some mission- and ship-OXZ's. Next simple example, ships, you could separate them from simple miners to ueber-ships, the problem is, some OXZ's include all of them. As you mentioned in the past some packages are not combinable. It is possible to exclude them or, if possible, adapt them. Sometimes it took more time to research which other OXZ's will be affected by your new work than to actually code it.
Scars remind us where we've been. They don't have to dictate where we're going.