Discussion and information relevant to creating special missions, new ships, skins etc.
Moderators: another_commander , winston
phkb
Impressively Grand Sub-Admiral
Posts: 5687 Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.
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by phkb » Wed Mar 25, 2026 10:04 am
Another facelift operation! This time working with the Behemoth mod. But enough talk! On with the screenies!
Grab your copy here:
Behemoth_Facelift.oxz
If there aren't any issues in the next few days I'll publish to the manager.
Enjoy!
Cholmondely
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by Cholmondely » Wed Mar 25, 2026 11:49 am
Well done, sir!
Minor quibble: following
Ockham's Razor ("Entia non sunt multiplicanda praeter necessitatem": Entities must not be multiplied beyond necessity),
...might it not make more sense to just update the original OXP itself?
Those of us playing with older versions of Oolite should still be able to find older versions of the OXP, no?
phkb
Impressively Grand Sub-Admiral
Posts: 5687 Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.
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by phkb » Wed Mar 25, 2026 12:05 pm
Cholmondely wrote: ↑ Wed Mar 25, 2026 11:49 am
...might it not make more sense to just update the original OXP itself?
I'm just assuming that not everyone will like my design choices. This way, the Behemoth mod stays as is, with existing logic and AIs, and if anyone wants a different look, they've got options.
montana05
---- E L I T E ----
Posts: 1176 Joined: Mon May 30, 2016 3:54 am
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by montana05 » Thu Mar 26, 2026 2:13 am
phkb wrote: ↑ Wed Mar 25, 2026 10:04 am
Another facelift operation! This time working with the Behemoth mod
Looks great.
Scars remind us where we've been. They don't have to dictate where we're going.
phkb
Impressively Grand Sub-Admiral
Posts: 5687 Joined: Tue Jan 21, 2014 10:37 pm
Location: Writing more OXPs, because the world needs more OXPs.
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by phkb » Sun Mar 29, 2026 11:27 pm
Version 1.1 should be in the manager shortly. The changes in this release are:
- Unified logo usage.
- Increased resolution on name plates.
- Made ship numbering on NCC Carriers consistent with other Behemoths.
Cholmondely
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Posts: 6623 Joined: Tue Jul 07, 2020 11:00 am
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by Cholmondely » Mon Mar 30, 2026 12:09 am
phkb wrote: ↑ Sun Mar 29, 2026 11:27 pm
- Made ship numbering on NCC Carriers consistent with other Behemoths.
Great!