[RELEASE:] Interstellar Tweak OXP

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phkb
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Re: [RELEASE:] Interstellar Tweak OXP

Post by phkb »

Actually, you might like to consider using the wiki reference instead: https://wiki.alioth.net/index.php/Interstellar_Tweaks
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Re: [RELEASE:] Interstellar Tweak OXP

Post by UK_Eliter »

> you might like to consider using the wiki reference instead: https://wiki.alioth.net/index.php/Interstellar_Tweaks

Will do, pkhb. But can I get your advice on getting my manifest file to work? It is still - in its latest version, which is 7.03 - throwing errors, but only at runtime and not in the OXP verifier. (Previously, and surprisingly, the OXP verifier was seeming to complain about whitespace at the end of the file.) Here is the manifest file. What is wrong with it?

Code: Select all

{
	"identifier" = "oolite.oxp.UK_Eliter.InterstellarTweaks";
	"required_oolite_version" = "1.82";
	"title" = "Interstellar Tweaks";
	"version" = "7.03";
	"category" = "Mechanics";
	"description" = "Adds variety to what happens in interstellar space (and makes Frame's FuelCollector OXP more compatible with Oolite >= 1.8).";
	"download_url" = "http://wiki.alioth.net/img_auth.php/7/7c/Oolite.oxp.UK_Eliter.InterstellarTweaks.oxz";
	"author" = "UK_Eliter";
	"file_size" = "680000";
	"information_url" = "https://wiki.alioth.net/index.php/Interstellar_Tweaks";
	"license" = "Creative Commons Attribution - Non-Commercial - Share Alike 4.0 license";
	"tags" = (
		"interstellar",
		"ambience",
		"systems",
		"thargoids"
	);
	"optional_oxps" = (
		{
			"identifier" = "oolite.oxp.UK_Eliter.Ferdelance_3G";
			"version" = "6.5";
		},
		{
			"identifier" = "oolite.oxp.UK_Eliter.ExtraThargoids";
			"version" = "6.5";
		},
	);
}
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phkb
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Re: [RELEASE:] Interstellar Tweak OXP

Post by phkb »

UK_Eliter wrote: Sat Mar 21, 2026 1:01 pm
Here is the manifest file. What is wrong with it?
I can't see anything obviously wrong with it. What messages are you getting?
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Re: [RELEASE:] Interstellar Tweak OXP

Post by UK_Eliter »

Thanks, phkb. I find that I have discovered yet another way to foot-gun myself, so to speak. To wit: I had one version of the OXP as a 'managed addOn' and another - with, I think, a dodgy manifest - in my 'AddOns' directory. I removed the latter version and now my log shows no errors. So: there is no problem with the uploaded version (and, now, no problem with my installed version). Hooray!
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Re: [RELEASE:] Interstellar Tweak OXP

Post by phkb »

UK_Eliter wrote: Sun Mar 22, 2026 1:31 am
Thanks, phkb. I find that I have discovered yet another way to foot-gun myself, so to speak. To wit: I had one version of the OXP as a 'managed addOn' and another - with, I think, a dodgy manifest - in my 'AddOns' directory. I removed the latter version and now my log shows no errors. So: there is no problem with the uploaded version (and, now, no problem with my installed version). Hooray!
Yay!
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Re: [RELEASE:] Interstellar Tweak OXP

Post by Cholmondely »

Minor editorial nitpicking for your next update!



The description on https://oolite.space/#oxp reads:
Adds variety to what happens in interstellar space (and makes Frame's FuelCollector OXP more compatible with Oolite >= 1.8 ).
Since Fuel Collector has still not been updated*, and your OXP is the only fulfillment of this vital function, might it not be easier for newcomers to Oolite to describe it as
(and makes Frame's FuelCollector OXP more compatible with modern Oolite versions).
v.1.80 came out in 2014






*While I understand that the OXP lacks a licence, the .js script inside does have a license:

Code: Select all

this.name        = "Fuel Collector"; 
this.author      = "... (frame)"; 
this.copyright   = "CC BY-NC-SA 3.0"; 
this.description = "Device that collects fuel from wrecks & derelict ships"; 
this.version     = "0.07"; 
Comments wanted:
Missing OXPs? What do you think is missing?
Lore: The economics of ship building How many built for Aronar?
Lore: The Space Traders Flight Training Manual: Cowell & MgRath Do you agree with Redspear?
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