there was nothing i did in the original OXP that had anything to do w/ escorts :-/
This problem does not exist with your version! It is only with the most recent version (2.3). And the armada only appeared with me at the witchpoint beacon and then left en masse.
The idea of an armada appearing is enthralling - but when it only ever happens to be there at the instant of arrival and at no other times, it tends to wreck the immersion.
I rather think that it could make for an interesting seperate OXP - especially if you had armadas of juntas or commies materialising out of the blue! Montana05 did something along these lines (Star Wars oxps), but never properly published it.
I had occasionally seen the mass of ships at the wp, but was never able to identify the culprit. I’ll have a look at the code to see where it might have all gone wrong.
For some reason the Nuit is a lot harder to dock into for me without bumping into something than any other non-rotating station. I noticed earlier in the thread someone else was having a similar problem; I wonder if the visible shape of the station doesn't quite match its collision box.
For some reason the Nuit is a lot harder to dock into for me without bumping into something than any other non-rotating station. I noticed earlier in the thread someone else was having a similar problem; I wonder if the visible shape of the station doesn't quite match its collision box.
This is Nuit Mk1 or Nuit Mk2?
Nuit Mk1 will be replaced by Mk2 when the external docking for liners at Mk2 is sorted out.
For some reason the Nuit is a lot harder to dock into for me without bumping into something than any other non-rotating station. I noticed earlier in the thread someone else was having a similar problem; I wonder if the visible shape of the station doesn't quite match its collision box.
Were you docking through the standard docking bay, or at one of the docking arms?